Fix burst length calculation
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@@ -62,7 +62,6 @@ update_process_pipeline()
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state_io.camera, state_io.exposure.control);
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state_io.camera, state_io.exposure.control);
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}
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}
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MPControl control;
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float balance_red = 1.0f;
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float balance_red = 1.0f;
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float balance_blue = 1.0f;
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float balance_blue = 1.0f;
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if (state_io.red.control && state_io.blue.control) {
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if (state_io.red.control && state_io.blue.control) {
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@@ -128,7 +127,7 @@ capture(MPPipeline *pipeline, const void *data)
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mp_camera_control_get_int32(state_io.camera, V4L2_CID_GAIN);
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mp_camera_control_get_int32(state_io.camera, V4L2_CID_GAIN);
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gain_norm = (float)state_io.gain.value / (float)state_io.gain.max;
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gain_norm = (float)state_io.gain.value / (float)state_io.gain.max;
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state_io.burst_length = (int)fmax(sqrtf(gain_norm) * 10, 2) + 1;
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state_io.burst_length = (int)fmax(sqrtf(gain_norm) * 10, 2) + 1;
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state_io.burst_length = MIN(1, state_io.burst_length);
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state_io.burst_length = MAX(1, state_io.burst_length);
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state_io.captures_remaining = state_io.burst_length;
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state_io.captures_remaining = state_io.burst_length;
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// Change camera mode for capturing
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// Change camera mode for capturing
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