Make clang-format more aggressive
clang-format always manages to mix spaces into tab-based indentation. Since we already require an exact tab-width of 8 it makes more sense to use spaces.
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@@ -7,5 +7,5 @@ uniform vec4 color;
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void
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main()
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{
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gl_FragColor = color;
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gl_FragColor = color;
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}
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