Move mode types and functions to a new object (MR 13)

Rename MPCameraMode to a more generic MPMode and move it along
with related functions to a new object in preparation for using
it in the device object.
This commit is contained in:
Yassine Oudjana
2022-02-23 10:23:02 +04:00
committed by Martijn Braam
parent cd4ecdd964
commit a4c2c1ec1f
13 changed files with 381 additions and 364 deletions

View File

@@ -31,7 +31,7 @@ static volatile int frames_received = 0;
static const struct mp_camera_config *camera;
static int camera_rotation;
static MPCameraMode mode;
static MPMode mode;
static int burst_length;
static int captures_remaining = 0;
@@ -834,11 +834,10 @@ mod(int a, int b)
static void
update_state(MPPipeline *pipeline, const struct mp_process_pipeline_state *state)
{
const bool output_changed =
!mp_camera_mode_is_equivalent(&mode, &state->mode) ||
preview_width != state->preview_width ||
preview_height != state->preview_height ||
device_rotation != state->device_rotation;
const bool output_changed = !mp_mode_is_equivalent(&mode, &state->mode) ||
preview_width != state->preview_width ||
preview_height != state->preview_height ||
device_rotation != state->device_rotation;
const bool format_changed = mode.pixel_format != state->mode.pixel_format;