Call on_output_changed also if just the camera changed, just to be safe
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@@ -1332,7 +1332,7 @@ update_state(MPPipeline *pipeline, const mp_state_proc *new_state)
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}
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}
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if (output_changed) {
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if (output_changed || camera_changed) {
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state_proc.camera_rotation = mod(
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state_proc.mode->rotation - state_proc.device_rotation, 360);
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