main: Untabify (MR 24)
Don't mix tab and spaces. This makes untabifying after changes simpler.
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@@ -373,9 +373,9 @@ preview_draw(GtkGLArea *area, GdkGLContext *ctx, gpointer data)
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GLfloat cos_rot = rotation_list[(4 + rotation_index - 1) % 4];
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GLfloat matrix[9] = {
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// clang-format off
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cos_rot, sin_rot, 0,
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-sin_rot, cos_rot, 0,
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0, 0, 1,
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cos_rot, sin_rot, 0,
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-sin_rot, cos_rot, 0,
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0, 0, 1,
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// clang-format on
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};
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glUniformMatrix3fv(blit_uniform_transform, 1, GL_FALSE, matrix);
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