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Megapixels/data/debayer.vert
2021-04-10 22:39:55 +10:00

22 lines
402 B
GLSL

precision mediump float;
attribute vec2 vert;
attribute vec2 tex_coord;
uniform mat3 transform;
uniform vec2 pixel_size;
varying vec2 uv1;
varying vec2 uv2;
varying vec2 pixel_coord;
void main() {
uv1 = tex_coord - pixel_size / 2.0;
uv2 = tex_coord + pixel_size / 2.0;
uv1 += pixel_size;
uv2 += pixel_size;
pixel_coord = uv1 / pixel_size;
gl_Position = vec4(transform * vec3(vert, 1), 1);
}