valgrind: update suppressions for newer glib and toolchain changes

It appears that the .isra and .part pieces can change depending on
how glib was built, so ignore those parts.  Add some new suppressions
for newer glib too.
This commit is contained in:
Dan Williams
2015-03-12 13:12:21 -05:00
parent 59eb5312a5
commit 3cde821344

View File

@@ -140,7 +140,7 @@
fun:g_child_watch_finalize
fun:g_source_unref_internal
fun:g_main_context_dispatch
fun:g_main_context_iterate.isra.24
...
fun:g_main_loop_run
...
}
@@ -173,7 +173,7 @@
fun:g_slice_alloc0
fun:get_dispatch
fun:g_main_context_dispatch
fun:g_main_context_iterate.isra.24
...
fun:g_main_loop_run
fun:gdbus_shared_thread_func
fun:g_thread_proxy
@@ -208,7 +208,7 @@
fun:g_simple_async_result_complete
fun:complete_in_idle_cb
fun:g_main_context_dispatch
fun:g_main_context_iterate.isra.24
...
fun:g_main_loop_run
fun:gdbus_shared_thread_func
fun:g_thread_proxy
@@ -220,7 +220,7 @@
match-leak-kinds: definite
fun:calloc
fun:g_malloc0
fun:thread_memory_from_self.part.12
fun:thread_memory_from_self
fun:g_slice_alloc
fun:g_slice_alloc0
fun:g_main_context_push_thread_default
@@ -267,7 +267,7 @@
fun:g_slice_alloc0
fun:g_system_thread_new
fun:g_thread_new_internal
fun:g_thread_pool_start_thread.part.0
...
fun:g_thread_pool_push
fun:g_task_start_task_thread
fun:g_task_run_in_thread
@@ -281,7 +281,7 @@
match-leak-kinds: definite
fun:calloc
fun:g_malloc0
fun:thread_memory_from_self.part.12
...
fun:g_slice_alloc
fun:g_slice_alloc0
fun:get_dispatch
@@ -343,3 +343,38 @@
...
}
{
_gdbus_17
Memcheck:Leak
match-leak-kinds: definite
fun:calloc
fun:g_malloc0
fun:thread_memory_from_self
fun:g_slice_alloc
fun:g_slice_alloc0
fun:g_main_context_push_thread_default
fun:gdbus_shared_thread_func
fun:g_thread_proxy
fun:start_thread
fun:clone
}
{
_gdbus_18
Memcheck:Leak
match-leak-kinds: definite
fun:malloc
fun:g_malloc
fun:g_slice_alloc
fun:g_slice_alloc0
fun:get_dispatch
fun:g_main_dispatch
fun:g_main_context_dispatch
...
fun:g_main_loop_run
fun:gdbus_shared_thread_func
fun:g_thread_proxy
fun:start_thread
fun:clone
}