Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
config.h should be included from every .c file, and it should be
included before any other include. Fix that.
(As a side effect of how I did this, this also changes us to
consistently use "config.h" rather than <config.h>. To the extent that
it matters [which is not much], quotes are more correct anyway, since
we're talking about a file in our own build tree, not a system
include.)