
Add NetworkManager.h, which includes all of the other NM header, and require all external users of libnm to use that rather than the individual headers. (An exception is made for nm-dbus-interface.h, nm-vpn-dbus-interface.h, and nm-version.h, which can be included separately.)
244 lines
6.7 KiB
C
244 lines
6.7 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <dbus/dbus-glib.h>
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#include <glib/gi18n.h>
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#include "nm-setting-team.h"
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#include "nm-param-spec-specialized.h"
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#include "nm-utils.h"
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#include "nm-utils-private.h"
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#include "nm-dbus-glib-types.h"
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#include "nm-setting-private.h"
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/**
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* SECTION:nm-setting-team
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* @short_description: Describes connection properties for teams
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*
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* The #NMSettingTeam object is a #NMSetting subclass that describes properties
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* necessary for team connections.
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**/
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/**
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* nm_setting_team_error_quark:
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*
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* Registers an error quark for #NMSettingTeam if necessary.
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*
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* Returns: the error quark used for #NMSettingTeam errors.
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**/
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GQuark
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nm_setting_team_error_quark (void)
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{
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static GQuark quark;
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if (G_UNLIKELY (!quark))
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quark = g_quark_from_static_string ("nm-setting-team-error-quark");
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return quark;
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}
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G_DEFINE_TYPE_WITH_CODE (NMSettingTeam, nm_setting_team, NM_TYPE_SETTING,
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_nm_register_setting (NM_SETTING_TEAM_SETTING_NAME,
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g_define_type_id,
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1,
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NM_SETTING_TEAM_ERROR))
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NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM)
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#define NM_SETTING_TEAM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM, NMSettingTeamPrivate))
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typedef struct {
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char *interface_name;
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char *config;
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} NMSettingTeamPrivate;
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enum {
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PROP_0,
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PROP_INTERFACE_NAME,
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PROP_CONFIG,
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LAST_PROP
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};
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/**
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* nm_setting_team_new:
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*
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* Creates a new #NMSettingTeam object with default values.
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*
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* Returns: (transfer full): the new empty #NMSettingTeam object
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**/
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NMSetting *
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nm_setting_team_new (void)
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{
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return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM, NULL);
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}
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/**
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* nm_setting_team_get_interface_name:
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* @setting: the #NMSettingTeam
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*
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* Returns: the #NMSettingTeam:interface-name property of the setting
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**/
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const char *
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nm_setting_team_get_interface_name (NMSettingTeam *setting)
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{
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g_return_val_if_fail (NM_IS_SETTING_TEAM (setting), NULL);
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return NM_SETTING_TEAM_GET_PRIVATE (setting)->interface_name;
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}
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/**
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* nm_setting_team_get_config:
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* @setting: the #NMSettingTeam
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*
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* Returns: the #NMSettingTeam:config property of the setting
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**/
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const char *
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nm_setting_team_get_config (NMSettingTeam *setting)
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{
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g_return_val_if_fail (NM_IS_SETTING_TEAM (setting), NULL);
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return NM_SETTING_TEAM_GET_PRIVATE (setting)->config;
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}
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static gboolean
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verify (NMSetting *setting, GSList *all_settings, GError **error)
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{
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NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (setting);
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return _nm_setting_verify_deprecated_virtual_iface_name (
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priv->interface_name, FALSE,
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NM_SETTING_TEAM_SETTING_NAME, NM_SETTING_TEAM_INTERFACE_NAME,
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NM_SETTING_TEAM_ERROR,
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NM_SETTING_TEAM_ERROR_INVALID_PROPERTY,
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NM_SETTING_TEAM_ERROR_MISSING_PROPERTY,
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all_settings, error);
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}
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static const char *
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get_virtual_iface_name (NMSetting *setting)
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{
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NMSettingTeam *self = NM_SETTING_TEAM (setting);
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return nm_setting_team_get_interface_name (self);
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}
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static void
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nm_setting_team_init (NMSettingTeam *setting)
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{
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}
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static void
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finalize (GObject *object)
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{
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NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
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g_free (priv->interface_name);
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g_free (priv->config);
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G_OBJECT_CLASS (nm_setting_team_parent_class)->finalize (object);
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}
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static void
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set_property (GObject *object, guint prop_id,
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const GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
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switch (prop_id) {
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case PROP_INTERFACE_NAME:
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g_free (priv->interface_name);
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priv->interface_name = g_value_dup_string (value);
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break;
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case PROP_CONFIG:
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g_free (priv->config);
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priv->config = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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get_property (GObject *object, guint prop_id,
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GValue *value, GParamSpec *pspec)
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{
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NMSettingTeam *setting = NM_SETTING_TEAM (object);
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switch (prop_id) {
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case PROP_INTERFACE_NAME:
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g_value_set_string (value, nm_setting_team_get_interface_name (setting));
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break;
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case PROP_CONFIG:
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g_value_set_string (value, nm_setting_team_get_config (setting));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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nm_setting_team_class_init (NMSettingTeamClass *setting_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
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NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
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g_type_class_add_private (setting_class, sizeof (NMSettingTeamPrivate));
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/* virtual methods */
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object_class->set_property = set_property;
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object_class->get_property = get_property;
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object_class->finalize = finalize;
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parent_class->verify = verify;
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parent_class->get_virtual_iface_name = get_virtual_iface_name;
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/* Properties */
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/**
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* NMSettingTeam:interface-name:
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*
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* The name of the virtual in-kernel team network interface
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**/
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g_object_class_install_property
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(object_class, PROP_INTERFACE_NAME,
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g_param_spec_string (NM_SETTING_TEAM_INTERFACE_NAME, "", "",
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NULL,
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G_PARAM_READWRITE |
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NM_SETTING_PARAM_INFERRABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* NMSettingTeam:config:
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*
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* The JSON configuration for the team network interface. The property
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* should contain raw JSON configuration data suitable for teamd, because
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* the value is passed directly to teamd. If not specified, the default
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* configuration is used. See man teamd.conf for the format details.
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**/
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g_object_class_install_property
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(object_class, PROP_CONFIG,
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g_param_spec_string (NM_SETTING_TEAM_CONFIG, "", "",
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NULL,
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G_PARAM_READWRITE |
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NM_SETTING_PARAM_INFERRABLE |
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G_PARAM_STATIC_STRINGS));
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}
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