
If you launched nmtui directly into the editor for a specific connection, it would hang with a blank screen when you quit. Fix this by changing the way startup works a bit, and have the created toplevel NmtNewtForm get returned all the way to nmtui.c, which can then connect to the "quit" signal on it and quit (rather than having the different subprograms trying to guess whether they're supposed to quit-on-exit or not).
29 lines
922 B
C
29 lines
922 B
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License as
|
|
* published by the Free Software Foundation; either version 2 of the
|
|
* License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Copyright 2013 Red Hat, Inc.
|
|
*/
|
|
|
|
#ifndef NMTUI_CONNECT_H
|
|
#define NMTUI_CONNECT_H
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
NmtNewtForm *nmtui_connect (int argc, char **argv);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* NMTUI_CONNECT_H */
|