
We redefine G_VARIANT_TYPE() because we don't want to pay a run time check for what should be a simple cast. But this is strictly tied to glib, and it must only be done after glib.h was included. Move it to the right place.
103 lines
3.1 KiB
C
103 lines
3.1 KiB
C
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2015 Red Hat, Inc.
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*/
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#ifndef __NM_DEFAULT_STD_H__
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#define __NM_DEFAULT_STD_H__
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#include "nm-networkmanager-compilation.h"
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#ifdef NETWORKMANAGER_COMPILATION
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#error Dont define NETWORKMANAGER_COMPILATION
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#endif
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#ifndef G_LOG_DOMAIN
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#error Define G_LOG_DOMAIN
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#endif
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/*****************************************************************************/
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#define NETWORKMANAGER_COMPILATION 0
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/*****************************************************************************/
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/* always include these headers for our internal source files. */
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#ifndef ___CONFIG_H__
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#define ___CONFIG_H__
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#include <config.h>
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#endif
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#include "config-extra.h"
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/* for internal compilation we don't want the deprecation macros
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* to be in effect. Define the widest range of versions to effectively
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* disable deprecation checks */
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#define NM_VERSION_MIN_REQUIRED NM_VERSION_0_9_8
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#ifndef NM_MORE_ASSERTS
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#define NM_MORE_ASSERTS 0
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#endif
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#if NM_MORE_ASSERTS == 0
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/* The cast macros like NM_TYPE() are implemented via G_TYPE_CHECK_INSTANCE_CAST()
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* and _G_TYPE_CIC(). The latter, by default performs runtime checks of the type
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* by calling g_type_check_instance_cast().
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* This check has a certain overhead without being helpful.
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*
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* Example 1:
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* static void foo (NMType *obj)
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* {
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* access_obj_without_check (obj);
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* }
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* foo ((NMType *) obj);
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* // There is no runtime check and passing an invalid pointer
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* // leads to a crash.
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*
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* Example 2:
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* static void foo (NMType *obj)
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* {
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* access_obj_without_check (obj);
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* }
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* foo (NM_TYPE (obj));
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* // There is a runtime check which prints a g_warning(), but that doesn't
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* // avoid the crash as NM_TYPE() cannot do anything then passing on the
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* // invalid pointer.
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*
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* Example 3:
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* static void foo (NMType *obj)
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* {
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* g_return_if_fail (NM_IS_TYPE (obj));
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* access_obj_without_check (obj);
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* }
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* foo ((NMType *) obj);
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* // There is a runtime check which prints a g_critical() which also avoids
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* // the crash. That is actually helpful to catch bugs and avoid crashes.
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*
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* Example 4:
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* static void foo (NMType *obj)
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* {
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* g_return_if_fail (NM_IS_TYPE (obj));
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* access_obj_without_check (obj);
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* }
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* foo (NM_TYPE (obj));
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* // The runtime check is performed twice, with printing a g_warning() and
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* // a g_critical() and avoiding the crash.
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*
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* Example 3 is how it should be done. Type checks in NM_TYPE() are pointless.
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* Disable them for our production builds.
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*/
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#ifndef G_DISABLE_CAST_CHECKS
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#define G_DISABLE_CAST_CHECKS
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#endif
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#endif
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/*****************************************************************************/
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#include <stdlib.h>
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/*****************************************************************************/
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#endif /* __NM_DEFAULT_STD_H__ */
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