remove some stuff
This commit is contained in:
41
abaddon.cpp
41
abaddon.cpp
@@ -20,7 +20,6 @@ Abaddon::Abaddon()
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LoadFromSettings();
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m_discord.signal_gateway_ready().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReady));
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m_discord.signal_channel_list_refresh().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnChannelListRefresh));
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m_discord.signal_message_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageCreate));
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m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete));
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m_discord.signal_message_update().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageUpdate));
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@@ -87,8 +86,6 @@ int Abaddon::StartGTK() {
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m_main_window->signal_action_show_user_menu().connect(sigc::mem_fun(*this, &Abaddon::ShowUserMenu));
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m_main_window->GetChannelList()->signal_action_channel_item_select().connect(sigc::mem_fun(*this, &Abaddon::ActionChannelOpened));
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m_main_window->GetChannelList()->signal_action_guild_move_up().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildUp));
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m_main_window->GetChannelList()->signal_action_guild_move_down().connect(sigc::mem_fun(*this, &Abaddon::ActionMoveGuildDown));
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m_main_window->GetChannelList()->signal_action_guild_leave().connect(sigc::mem_fun(*this, &Abaddon::ActionLeaveGuild));
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m_main_window->GetChatWindow()->signal_action_message_delete().connect(sigc::mem_fun(*this, &Abaddon::ActionChatDeleteMessage));
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@@ -155,10 +152,6 @@ void Abaddon::DiscordOnReady() {
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m_main_window->UpdateComponents();
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}
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void Abaddon::DiscordOnChannelListRefresh() {
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m_main_window->UpdateChannelListing();
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}
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void Abaddon::DiscordOnMessageCreate(Snowflake id) {
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m_main_window->UpdateChatNewMessage(id);
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}
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@@ -286,40 +279,6 @@ void Abaddon::ActionJoinGuildDialog() {
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}
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}
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void Abaddon::ActionMoveGuildUp(Snowflake id) {
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auto order = m_discord.GetUserSortedGuilds();
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// get iter to target
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decltype(order)::iterator target_iter;
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for (auto it = order.begin(); it != order.end(); it++) {
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if (*it == id) {
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target_iter = it;
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break;
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}
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}
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decltype(order)::iterator left = target_iter - 1;
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std::swap(*left, *target_iter);
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m_discord.UpdateSettingsGuildPositions(order);
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}
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void Abaddon::ActionMoveGuildDown(Snowflake id) {
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auto order = m_discord.GetUserSortedGuilds();
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// get iter to target
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decltype(order)::iterator target_iter;
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for (auto it = order.begin(); it != order.end(); it++) {
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if (*it == id) {
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target_iter = it;
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break;
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}
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}
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decltype(order)::iterator right = target_iter + 1;
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std::swap(*right, *target_iter);
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m_discord.UpdateSettingsGuildPositions(order);
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}
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void Abaddon::ActionChannelOpened(Snowflake id) {
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if (id == m_main_window->GetChatActiveChannel()) return;
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