Files
abaddon/components/channels.cpp
2020-08-19 02:05:26 -04:00

268 lines
9.1 KiB
C++

#include "channels.hpp"
#include <algorithm>
#include <map>
#include <unordered_map>
#include "../abaddon.hpp"
ChannelList::ChannelList() {
m_main = Gtk::manage(new Gtk::ScrolledWindow);
m_list = Gtk::manage(new Gtk::ListBox);
m_list->set_activate_on_single_click(true);
m_list->signal_row_activated().connect(sigc::mem_fun(*this, &ChannelList::on_row_activated));
m_main->add(*m_list);
m_main->show_all();
m_update_dispatcher.connect(sigc::mem_fun(*this, &ChannelList::SetListingFromGuildsInternal));
}
void ChannelList::SetAbaddon(Abaddon *ptr) {
m_abaddon = ptr;
}
Gtk::Widget *ChannelList::GetRoot() const {
return m_main;
}
void ChannelList::SetListingFromGuilds(const DiscordClient::Guilds_t &guilds) {
std::scoped_lock<std::mutex> guard(m_update_mutex);
m_update_queue.push(guilds);
m_update_dispatcher.emit();
}
void ChannelList::ClearListing() {
std::scoped_lock<std::mutex> guard(m_update_mutex);
m_update_queue.push(DiscordClient::Guilds_t());
m_update_dispatcher.emit();
}
void ChannelList::on_row_activated(Gtk::ListBoxRow *row) {
auto &info = m_infos[row];
bool new_collapsed = !info.IsUserCollapsed;
info.IsUserCollapsed = new_collapsed;
if (info.CatArrow != nullptr)
info.CatArrow->set(new_collapsed ? Gtk::ARROW_RIGHT : Gtk::ARROW_DOWN, Gtk::SHADOW_NONE);
if (new_collapsed) {
std::function<void(Gtk::ListBoxRow *)> collapse_children = [&](Gtk::ListBoxRow *row) {
for (auto child : m_infos[row].Children) {
auto &row_info = m_infos[child];
row_info.IsHidden = true;
child->hide();
collapse_children(child);
}
};
collapse_children(row);
} else {
std::function<void(Gtk::ListBoxRow *)> restore_children = [&](Gtk::ListBoxRow *row) {
auto &row_info = m_infos[row];
row->show();
row_info.IsHidden = false;
if (!row_info.IsUserCollapsed)
for (auto row : row_info.Children)
restore_children(row);
};
restore_children(row);
}
}
void ChannelList::SetListingFromGuildsInternal() {
DiscordClient::Guilds_t *guilds;
{
std::scoped_lock<std::mutex> guard(m_update_mutex);
guilds = &m_update_queue.front();
}
auto children = m_list->get_children();
auto it = children.begin();
while (it != children.end()) {
delete *it;
it++;
}
if (guilds->empty()) {
std::scoped_lock<std::mutex> guard(m_update_mutex);
m_update_queue.pop();
return;
}
auto &settings = m_abaddon->GetDiscordClient().GetUserSettings();
std::vector<std::pair<Snowflake, GuildData>> sorted_guilds;
if (settings.GuildPositions.size()) {
for (const auto &id : settings.GuildPositions) {
auto &guild = (*guilds)[id];
sorted_guilds.push_back(std::make_pair(id, guild));
}
} else { // default sort is alphabetic
for (auto &it : *guilds)
sorted_guilds.push_back(it);
std::sort(sorted_guilds.begin(), sorted_guilds.end(), [&](auto &a, auto &b) -> bool {
std::string &s1 = a.second.Name;
std::string &s2 = b.second.Name;
if (s1.empty() || s2.empty())
return s1 < s2;
bool ac[] = {
!isalnum(s1[0]),
!isalnum(s2[0]),
isdigit(s1[0]),
isdigit(s2[0]),
isalpha(s1[0]),
isalpha(s2[0]),
};
if ((ac[0] && ac[1]) || (ac[2] && ac[3]) || (ac[4] && ac[5]))
return s1 < s2;
return ac[0] || ac[5];
});
}
// map each category to its channels
std::unordered_map<Snowflake, std::vector<const ChannelData *>> cat_to_channels;
std::unordered_map<Snowflake, std::vector<const ChannelData *>> orphan_channels;
for (const auto &[gid, guild] : *guilds) {
for (const auto &chan : guild.Channels) {
switch (chan.Type) {
case ChannelType::GUILD_TEXT: {
if (chan.ParentID.IsValid()) {
auto it = cat_to_channels.find(chan.ParentID);
if (it == cat_to_channels.end())
cat_to_channels[chan.ParentID] = std::vector<const ChannelData *>();
cat_to_channels[chan.ParentID].push_back(&chan);
} else {
auto it = orphan_channels.find(gid);
if (it == orphan_channels.end())
orphan_channels[gid] = std::vector<const ChannelData *>();
orphan_channels[gid].push_back(&chan);
}
} break;
default:
break;
}
}
}
auto add_channel = [&](const Snowflake &id, const ChannelData &channel) -> Gtk::ListBoxRow * {
auto *channel_row = Gtk::manage(new Gtk::ListBoxRow);
auto *channel_box = Gtk::manage(new Gtk::Box(Gtk::ORIENTATION_HORIZONTAL));
auto *channel_label = Gtk::manage(new Gtk::Label);
channel_label->set_text("#" + channel.Name);
channel_box->set_halign(Gtk::ALIGN_START);
channel_box->pack_start(*channel_label);
channel_row->add(*channel_box);
channel_row->show_all_children();
m_list->add(*channel_row);
ListItemInfo info;
info.ID = id;
info.IsUserCollapsed = false;
info.IsHidden = false;
m_infos[channel_row] = std::move(info);
return channel_row;
};
auto add_category = [&](const Snowflake &id, const ChannelData &channel) -> Gtk::ListBoxRow * {
auto *category_row = Gtk::manage(new Gtk::ListBoxRow);
auto *category_box = Gtk::manage(new Gtk::Box(Gtk::ORIENTATION_HORIZONTAL));
auto *category_label = Gtk::manage(new Gtk::Label);
auto *category_arrow = Gtk::manage(new Gtk::Arrow(Gtk::ARROW_DOWN, Gtk::SHADOW_NONE));
category_label->set_text(channel.Name);
category_box->set_halign(Gtk::ALIGN_START);
category_box->pack_start(*category_arrow);
category_box->pack_start(*category_label);
category_row->add(*category_box);
category_row->show_all_children();
m_list->add(*category_row);
ListItemInfo info;
info.ID = id;
info.IsUserCollapsed = false;
info.IsHidden = true;
info.CatArrow = category_arrow;
if (cat_to_channels.find(id) != cat_to_channels.end()) {
std::map<int, const ChannelData *> sorted_channels;
for (const auto channel : cat_to_channels[id]) {
assert(channel->Position != -1);
sorted_channels[channel->Position] = channel;
}
for (const auto &[pos, channel] : sorted_channels) {
auto channel_row = add_channel(channel->ID, *channel);
info.Children.insert(channel_row);
}
}
m_infos[category_row] = std::move(info);
return category_row;
};
auto add_guild = [&](const Snowflake &id, const GuildData &guild) {
auto *guild_row = Gtk::manage(new Gtk::ListBoxRow);
auto *guild_box = Gtk::manage(new Gtk::Box(Gtk::ORIENTATION_HORIZONTAL));
auto *guild_label = Gtk::manage(new Gtk::Label);
guild_label->set_markup("<b>" + Glib::Markup::escape_text(guild.Name) + "</b>");
guild_box->set_halign(Gtk::ALIGN_START);
guild_box->pack_start(*guild_label);
guild_row->add(*guild_box);
guild_row->show_all();
m_list->add(*guild_row);
ListItemInfo info;
info.ID = id;
info.IsUserCollapsed = true;
info.IsHidden = false;
if (orphan_channels.find(id) != orphan_channels.end()) {
std::map<int, const ChannelData *> sorted_orphans;
for (const auto channel : orphan_channels[id]) {
assert(channel->Position != -1); // can this trigger?
sorted_orphans[channel->Position] = channel;
}
for (const auto &[pos, channel] : sorted_orphans) {
auto channel_row = add_channel(channel->ID, *channel);
m_infos[channel_row].IsHidden = true;
info.Children.insert(channel_row);
}
}
std::map<int, const ChannelData *> sorted_categories;
for (const auto &channel : guild.Channels) {
if (channel.Type == ChannelType::GUILD_CATEGORY) {
assert(channel.Position != -1);
sorted_categories[channel.Position] = &channel;
}
}
for (const auto &[pos, channel] : sorted_categories) {
if (channel->Type == ChannelType::GUILD_CATEGORY) {
auto category_row = add_category(channel->ID, *channel);
info.Children.insert(category_row);
}
}
m_infos[guild_row] = std::move(info);
};
for (const auto &[id, guild] : sorted_guilds) {
add_guild(id, guild);
}
{
std::scoped_lock<std::mutex> guard(m_update_mutex);
m_update_queue.pop();
}
}