188 lines
7.2 KiB
C++
188 lines
7.2 KiB
C++
#include "guild.hpp"
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#include "../abaddon.hpp"
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void from_json(const nlohmann::json &j, GuildData &m) {
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JS_D("id", m.ID);
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if (j.contains("unavailable")) {
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m.IsUnavailable = true;
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return;
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}
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JS_D("name", m.Name);
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JS_N("icon", m.Icon);
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JS_N("splash", m.Splash);
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JS_ON("discovery_splash", m.DiscoverySplash);
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JS_O("owner", m.IsOwner);
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JS_D("owner_id", m.OwnerID);
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std::optional<std::string> tmp;
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JS_O("permissions", tmp);
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if (tmp.has_value())
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m.Permissions = std::stoull(*tmp);
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JS_D("region", m.VoiceRegion);
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JS_N("afk_channel_id", m.AFKChannelID);
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JS_D("afk_timeout", m.AFKTimeout);
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JS_O("embed_enabled", m.IsEmbedEnabled);
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JS_ON("embed_channel_id", m.EmbedChannelID);
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JS_D("verification_level", m.VerificationLevel);
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JS_D("default_message_notifications", m.DefaultMessageNotifications);
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JS_D("explicit_content_filter", m.ExplicitContentFilter);
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JS_D("roles", m.Roles);
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JS_D("emojis", m.Emojis);
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JS_D("features", m.Features);
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JS_D("mfa_level", m.MFALevel);
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JS_N("application_id", m.ApplicationID);
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JS_O("widget_enabled", m.IsWidgetEnabled);
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JS_ON("widget_channel_id", m.WidgetChannelID);
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JS_N("system_channel_id", m.SystemChannelID);
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JS_D("system_channel_flags", m.SystemChannelFlags);
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JS_N("rules_channel_id", m.RulesChannelID);
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JS_O("joined_at", m.JoinedAt);
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JS_O("large", m.IsLarge);
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JS_O("unavailable", m.IsUnavailable);
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JS_O("member_count", m.MemberCount);
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// JS_O("voice_states", m.VoiceStates);
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// JS_O("members", m.Members);
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JS_O("channels", m.Channels);
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// JS_O("presences", m.Presences);
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JS_ON("max_presences", m.MaxPresences);
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JS_O("max_members", m.MaxMembers);
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JS_N("vanity_url_code", m.VanityURL);
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JS_N("description", m.Description);
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JS_N("banner", m.BannerHash);
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JS_D("premium_tier", m.PremiumTier);
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JS_O("premium_subscription_count", m.PremiumSubscriptionCount);
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JS_D("preferred_locale", m.PreferredLocale);
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JS_N("public_updates_channel_id", m.PublicUpdatesChannelID);
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JS_O("max_video_channel_users", m.MaxVideoChannelUsers);
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JS_O("approximate_member_count", tmp);
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if (tmp.has_value())
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m.ApproximateMemberCount = std::stol(*tmp);
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JS_O("approximate_presence_count", tmp);
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if (tmp.has_value())
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m.ApproximatePresenceCount = std::stol(*tmp);
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}
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void GuildData::update_from_json(const nlohmann::json &j) {
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if (j.contains("unavailable")) {
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IsUnavailable = true;
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return;
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}
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JS_RD("name", Name);
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JS_RD("icon", Icon);
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JS_RD("splash", Splash);
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JS_RD("discovery_splash", DiscoverySplash);
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JS_RD("owner", IsOwner);
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JS_RD("owner_id", OwnerID);
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std::string tmp;
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JS_RD("permissions", tmp);
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if (tmp != "")
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Permissions = std::stoull(tmp);
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JS_RD("region", VoiceRegion);
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JS_RD("afk_channel_id", AFKChannelID);
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JS_RD("afk_timeout", AFKTimeout);
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JS_RD("embed_enabled", IsEmbedEnabled);
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JS_RD("embed_channel_id", EmbedChannelID);
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JS_RD("verification_level", VerificationLevel);
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JS_RD("default_message_notifications", DefaultMessageNotifications);
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JS_RD("explicit_content_filter", ExplicitContentFilter);
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JS_RD("roles", Roles);
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JS_RD("emojis", Emojis);
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JS_RD("features", Features);
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JS_RD("mfa_level", MFALevel);
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JS_RD("application_id", ApplicationID);
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JS_RD("widget_enabled", IsWidgetEnabled);
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JS_RD("widget_channel_id", WidgetChannelID);
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JS_RD("system_channel_id", SystemChannelID);
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JS_RD("system_channel_flags", SystemChannelFlags);
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JS_RD("rules_channel_id", RulesChannelID);
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JS_RD("joined_at", JoinedAt);
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JS_RD("large", IsLarge);
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JS_RD("unavailable", IsUnavailable);
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JS_RD("member_count", MemberCount);
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// JS_O("voice_states", m.VoiceStates);
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// JS_O("members", m.Members);
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JS_RD("channels", Channels);
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// JS_O("presences", m.Presences);
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JS_RD("max_presences", MaxPresences);
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JS_RD("max_members", MaxMembers);
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JS_RD("vanity_url_code", VanityURL);
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JS_RD("description", Description);
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JS_RD("banner", BannerHash);
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JS_RD("premium_tier", PremiumTier);
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JS_RD("premium_subscription_count", PremiumSubscriptionCount);
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JS_RD("preferred_locale", PreferredLocale);
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JS_RD("public_updates_channel_id", PublicUpdatesChannelID);
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JS_RD("max_video_channel_users", MaxVideoChannelUsers);
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JS_RD("approximate_member_count", ApproximateMemberCount);
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JS_RD("approximate_presence_count", ApproximatePresenceCount);
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}
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bool GuildData::HasFeature(const std::string &search_feature) {
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for (const auto &feature : Features)
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if (search_feature == feature)
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return true;
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return false;
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}
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bool GuildData::HasIcon() const {
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return Icon != "";
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}
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bool GuildData::HasAnimatedIcon() const {
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return HasIcon() && Icon[0] == 'a' && Icon[1] == '_';
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}
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std::string GuildData::GetIconURL(std::string ext, std::string size) const {
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return "https://cdn.discordapp.com/icons/" + std::to_string(ID) + "/" + Icon + "." + ext + "?size=" + size;
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}
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std::vector<Snowflake> GuildData::GetSortedChannels(Snowflake ignore) const {
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std::vector<Snowflake> ret;
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const auto &discord = Abaddon::Get().GetDiscordClient();
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auto channels = discord.GetChannelsInGuild(ID);
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std::unordered_map<Snowflake, std::vector<ChannelData>> category_to_channels;
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std::map<int, std::vector<ChannelData>> position_to_categories;
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std::map<int, std::vector<ChannelData>> orphan_channels;
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for (const auto &channel_id : channels) {
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const auto data = discord.GetChannel(channel_id);
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if (!data->ParentID.has_value() && (data->Type == ChannelType::GUILD_TEXT || data->Type == ChannelType::GUILD_NEWS))
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orphan_channels[*data->Position].push_back(*data);
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else if (data->ParentID.has_value() && (data->Type == ChannelType::GUILD_TEXT || data->Type == ChannelType::GUILD_NEWS))
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category_to_channels[*data->ParentID].push_back(*data);
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else if (data->Type == ChannelType::GUILD_CATEGORY)
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position_to_categories[*data->Position].push_back(*data);
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}
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for (auto &[pos, channels] : orphan_channels) {
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std::sort(channels.begin(), channels.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
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return a.ID < b.ID;
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});
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for (const auto &chan : channels)
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ret.push_back(chan.ID);
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}
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for (auto &[pos, categories] : position_to_categories) {
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std::sort(categories.begin(), categories.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
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return a.ID < b.ID;
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});
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for (const auto &category : categories) {
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ret.push_back(category.ID);
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if (ignore == category.ID) continue; // stupid hack to save me some time
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auto it = category_to_channels.find(category.ID);
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if (it == category_to_channels.end()) continue;
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auto &channels = it->second;
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std::sort(channels.begin(), channels.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
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return a.Position < b.Position;
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});
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for (auto &channel : channels) {
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ret.push_back(channel.ID);
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}
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}
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}
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return ret;
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}
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