Files
abaddon/discord/guild.cpp
ouwou 462f801af2 Guild settings 1 (#19)
* start guild settings window, tweak style
2021-01-15 06:37:35 +00:00

188 lines
7.2 KiB
C++

#include "guild.hpp"
#include "../abaddon.hpp"
void from_json(const nlohmann::json &j, GuildData &m) {
JS_D("id", m.ID);
if (j.contains("unavailable")) {
m.IsUnavailable = true;
return;
}
JS_D("name", m.Name);
JS_N("icon", m.Icon);
JS_N("splash", m.Splash);
JS_ON("discovery_splash", m.DiscoverySplash);
JS_O("owner", m.IsOwner);
JS_D("owner_id", m.OwnerID);
std::optional<std::string> tmp;
JS_O("permissions", tmp);
if (tmp.has_value())
m.Permissions = std::stoull(*tmp);
JS_D("region", m.VoiceRegion);
JS_N("afk_channel_id", m.AFKChannelID);
JS_D("afk_timeout", m.AFKTimeout);
JS_O("embed_enabled", m.IsEmbedEnabled);
JS_ON("embed_channel_id", m.EmbedChannelID);
JS_D("verification_level", m.VerificationLevel);
JS_D("default_message_notifications", m.DefaultMessageNotifications);
JS_D("explicit_content_filter", m.ExplicitContentFilter);
JS_D("roles", m.Roles);
JS_D("emojis", m.Emojis);
JS_D("features", m.Features);
JS_D("mfa_level", m.MFALevel);
JS_N("application_id", m.ApplicationID);
JS_O("widget_enabled", m.IsWidgetEnabled);
JS_ON("widget_channel_id", m.WidgetChannelID);
JS_N("system_channel_id", m.SystemChannelID);
JS_D("system_channel_flags", m.SystemChannelFlags);
JS_N("rules_channel_id", m.RulesChannelID);
JS_O("joined_at", m.JoinedAt);
JS_O("large", m.IsLarge);
JS_O("unavailable", m.IsUnavailable);
JS_O("member_count", m.MemberCount);
// JS_O("voice_states", m.VoiceStates);
// JS_O("members", m.Members);
JS_O("channels", m.Channels);
// JS_O("presences", m.Presences);
JS_ON("max_presences", m.MaxPresences);
JS_O("max_members", m.MaxMembers);
JS_N("vanity_url_code", m.VanityURL);
JS_N("description", m.Description);
JS_N("banner", m.BannerHash);
JS_D("premium_tier", m.PremiumTier);
JS_O("premium_subscription_count", m.PremiumSubscriptionCount);
JS_D("preferred_locale", m.PreferredLocale);
JS_N("public_updates_channel_id", m.PublicUpdatesChannelID);
JS_O("max_video_channel_users", m.MaxVideoChannelUsers);
JS_O("approximate_member_count", tmp);
if (tmp.has_value())
m.ApproximateMemberCount = std::stol(*tmp);
JS_O("approximate_presence_count", tmp);
if (tmp.has_value())
m.ApproximatePresenceCount = std::stol(*tmp);
}
void GuildData::update_from_json(const nlohmann::json &j) {
if (j.contains("unavailable")) {
IsUnavailable = true;
return;
}
JS_RD("name", Name);
JS_RD("icon", Icon);
JS_RD("splash", Splash);
JS_RD("discovery_splash", DiscoverySplash);
JS_RD("owner", IsOwner);
JS_RD("owner_id", OwnerID);
std::string tmp;
JS_RD("permissions", tmp);
if (tmp != "")
Permissions = std::stoull(tmp);
JS_RD("region", VoiceRegion);
JS_RD("afk_channel_id", AFKChannelID);
JS_RD("afk_timeout", AFKTimeout);
JS_RD("embed_enabled", IsEmbedEnabled);
JS_RD("embed_channel_id", EmbedChannelID);
JS_RD("verification_level", VerificationLevel);
JS_RD("default_message_notifications", DefaultMessageNotifications);
JS_RD("explicit_content_filter", ExplicitContentFilter);
JS_RD("roles", Roles);
JS_RD("emojis", Emojis);
JS_RD("features", Features);
JS_RD("mfa_level", MFALevel);
JS_RD("application_id", ApplicationID);
JS_RD("widget_enabled", IsWidgetEnabled);
JS_RD("widget_channel_id", WidgetChannelID);
JS_RD("system_channel_id", SystemChannelID);
JS_RD("system_channel_flags", SystemChannelFlags);
JS_RD("rules_channel_id", RulesChannelID);
JS_RD("joined_at", JoinedAt);
JS_RD("large", IsLarge);
JS_RD("unavailable", IsUnavailable);
JS_RD("member_count", MemberCount);
// JS_O("voice_states", m.VoiceStates);
// JS_O("members", m.Members);
JS_RD("channels", Channels);
// JS_O("presences", m.Presences);
JS_RD("max_presences", MaxPresences);
JS_RD("max_members", MaxMembers);
JS_RD("vanity_url_code", VanityURL);
JS_RD("description", Description);
JS_RD("banner", BannerHash);
JS_RD("premium_tier", PremiumTier);
JS_RD("premium_subscription_count", PremiumSubscriptionCount);
JS_RD("preferred_locale", PreferredLocale);
JS_RD("public_updates_channel_id", PublicUpdatesChannelID);
JS_RD("max_video_channel_users", MaxVideoChannelUsers);
JS_RD("approximate_member_count", ApproximateMemberCount);
JS_RD("approximate_presence_count", ApproximatePresenceCount);
}
bool GuildData::HasFeature(const std::string &search_feature) {
for (const auto &feature : Features)
if (search_feature == feature)
return true;
return false;
}
bool GuildData::HasIcon() const {
return Icon != "";
}
bool GuildData::HasAnimatedIcon() const {
return HasIcon() && Icon[0] == 'a' && Icon[1] == '_';
}
std::string GuildData::GetIconURL(std::string ext, std::string size) const {
return "https://cdn.discordapp.com/icons/" + std::to_string(ID) + "/" + Icon + "." + ext + "?size=" + size;
}
std::vector<Snowflake> GuildData::GetSortedChannels(Snowflake ignore) const {
std::vector<Snowflake> ret;
const auto &discord = Abaddon::Get().GetDiscordClient();
auto channels = discord.GetChannelsInGuild(ID);
std::unordered_map<Snowflake, std::vector<ChannelData>> category_to_channels;
std::map<int, std::vector<ChannelData>> position_to_categories;
std::map<int, std::vector<ChannelData>> orphan_channels;
for (const auto &channel_id : channels) {
const auto data = discord.GetChannel(channel_id);
if (!data->ParentID.has_value() && (data->Type == ChannelType::GUILD_TEXT || data->Type == ChannelType::GUILD_NEWS))
orphan_channels[*data->Position].push_back(*data);
else if (data->ParentID.has_value() && (data->Type == ChannelType::GUILD_TEXT || data->Type == ChannelType::GUILD_NEWS))
category_to_channels[*data->ParentID].push_back(*data);
else if (data->Type == ChannelType::GUILD_CATEGORY)
position_to_categories[*data->Position].push_back(*data);
}
for (auto &[pos, channels] : orphan_channels) {
std::sort(channels.begin(), channels.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
return a.ID < b.ID;
});
for (const auto &chan : channels)
ret.push_back(chan.ID);
}
for (auto &[pos, categories] : position_to_categories) {
std::sort(categories.begin(), categories.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
return a.ID < b.ID;
});
for (const auto &category : categories) {
ret.push_back(category.ID);
if (ignore == category.ID) continue; // stupid hack to save me some time
auto it = category_to_channels.find(category.ID);
if (it == category_to_channels.end()) continue;
auto &channels = it->second;
std::sort(channels.begin(), channels.end(), [&](const ChannelData &a, const ChannelData &b) -> bool {
return a.Position < b.Position;
});
for (auto &channel : channels) {
ret.push_back(channel.ID);
}
}
}
return ret;
}