844 lines
28 KiB
C++
844 lines
28 KiB
C++
#include "discord.hpp"
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#include <cassert>
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#include "../util.hpp"
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DiscordClient::DiscordClient()
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: m_http(DiscordAPI)
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, m_decompress_buf(InflateChunkSize) {
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m_msg_dispatch.connect(sigc::mem_fun(*this, &DiscordClient::MessageDispatch));
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LoadEventMap();
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}
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void DiscordClient::Start() {
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std::memset(&m_zstream, 0, sizeof(m_zstream));
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inflateInit2(&m_zstream, MAX_WBITS + 32);
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m_last_sequence = -1;
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m_heartbeat_acked = true;
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m_client_connected = true;
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m_websocket.StartConnection(DiscordGateway);
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m_websocket.SetMessageCallback(std::bind(&DiscordClient::HandleGatewayMessageRaw, this, std::placeholders::_1));
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}
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void DiscordClient::Stop() {
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if (!m_client_connected) return;
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inflateEnd(&m_zstream);
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m_heartbeat_waiter.kill();
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if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();
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m_client_connected = false;
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m_store.ClearAll();
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m_chan_to_message_map.clear();
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m_guild_to_users.clear();
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m_websocket.Stop();
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}
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bool DiscordClient::IsStarted() const {
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return m_client_connected;
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}
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std::unordered_set<Snowflake> DiscordClient::GetGuildsID() const {
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const auto &guilds = m_store.GetGuilds();
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std::unordered_set<Snowflake> ret;
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for (const auto &[gid, data] : guilds)
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ret.insert(gid);
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return ret;
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}
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const Store::guilds_type &DiscordClient::GetGuilds() const {
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return m_store.GetGuilds();
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}
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const UserSettings &DiscordClient::GetUserSettings() const {
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return m_user_settings;
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}
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const User &DiscordClient::GetUserData() const {
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return m_user_data;
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}
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std::vector<Snowflake> DiscordClient::GetUserSortedGuilds() const {
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// sort order is unfolder'd guilds sorted by id descending, then guilds in folders in array order
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// todo: make sure folder'd guilds are sorted properly
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std::vector<Snowflake> folder_order;
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auto guilds = GetGuildsID();
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for (const auto &entry : m_user_settings.GuildFolders) { // can contain guilds not a part of
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for (const auto &id : entry.GuildIDs) {
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if (std::find(guilds.begin(), guilds.end(), id) != guilds.end())
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folder_order.push_back(id);
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}
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}
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std::vector<Snowflake> ret;
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for (const auto &gid : guilds) {
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if (std::find(folder_order.begin(), folder_order.end(), gid) == folder_order.end()) {
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ret.push_back(gid);
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}
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}
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for (const auto &gid : folder_order)
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ret.push_back(gid);
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return ret;
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}
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std::set<Snowflake> DiscordClient::GetMessagesForChannel(Snowflake id) const {
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auto it = m_chan_to_message_map.find(id);
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if (it == m_chan_to_message_map.end())
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return std::set<Snowflake>();
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std::set<Snowflake> ret;
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for (const auto &msg_id : it->second)
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ret.insert(m_store.GetMessage(msg_id)->ID);
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return ret;
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}
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void DiscordClient::FetchInviteData(std::string code, std::function<void(Invite)> cb, std::function<void(bool)> err) {
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//printf("test: %s\n", code.c_str());
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//err(true);
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m_http.MakeGET("/invites/" + code + "?with_counts=true", [this, cb, err](cpr::Response r) {
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if (!CheckCode(r)) {
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err(r.status_code == 404);
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return;
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};
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cb(nlohmann::json::parse(r.text));
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});
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}
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void DiscordClient::UpdateSettingsGuildPositions(const std::vector<Snowflake> &pos) {
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nlohmann::json body;
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body["guild_positions"] = pos;
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m_http.MakePATCH("/users/@me/settings", body.dump(), [this, pos](const cpr::Response &r) {
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if (!CheckCode(r)) return;
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m_user_settings.GuildPositions = pos;
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m_signal_channel_list_refresh.emit();
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});
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}
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void DiscordClient::FetchMessagesInChannel(Snowflake id, std::function<void(const std::vector<Snowflake> &)> cb) {
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std::string path = "/channels/" + std::to_string(id) + "/messages?limit=50";
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m_http.MakeGET(path, [this, id, cb](cpr::Response r) {
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if (!CheckCode(r)) return;
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std::vector<Message> msgs;
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std::vector<Snowflake> ids;
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nlohmann::json::parse(r.text).get_to(msgs);
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for (const auto &msg : msgs) {
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m_store.SetMessage(msg.ID, msg);
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AddMessageToChannel(msg.ID, id);
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m_store.SetUser(msg.Author.ID, msg.Author);
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AddUserToGuild(msg.Author.ID, msg.GuildID);
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ids.push_back(msg.ID);
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}
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cb(ids);
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});
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}
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void DiscordClient::FetchMessagesInChannelBefore(Snowflake channel_id, Snowflake before_id, std::function<void(const std::vector<Snowflake> &)> cb) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages?limit=50&before=" + std::to_string(before_id);
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m_http.MakeGET(path, [this, channel_id, cb](cpr::Response r) {
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if (!CheckCode(r)) return;
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std::vector<Message> msgs;
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std::vector<Snowflake> ids;
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nlohmann::json::parse(r.text).get_to(msgs);
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for (const auto &msg : msgs) {
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m_store.SetMessage(msg.ID, msg);
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AddMessageToChannel(msg.ID, channel_id);
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m_store.SetUser(msg.Author.ID, msg.Author);
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AddUserToGuild(msg.Author.ID, msg.GuildID);
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ids.push_back(msg.ID);
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}
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cb(ids);
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});
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}
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const Message *DiscordClient::GetMessage(Snowflake id) const {
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return m_store.GetMessage(id);
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}
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const Channel *DiscordClient::GetChannel(Snowflake id) const {
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return m_store.GetChannel(id);
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}
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const User *DiscordClient::GetUser(Snowflake id) const {
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return m_store.GetUser(id);
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}
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const Role *DiscordClient::GetRole(Snowflake id) const {
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return m_store.GetRole(id);
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}
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const Guild *DiscordClient::GetGuild(Snowflake id) const {
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return m_store.GetGuild(id);
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}
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const GuildMember *DiscordClient::GetMember(Snowflake user_id, Snowflake guild_id) const {
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return m_store.GetGuildMemberData(guild_id, user_id);
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}
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const PermissionOverwrite *DiscordClient::GetPermissionOverwrite(Snowflake channel_id, Snowflake id) const {
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return m_store.GetPermissionOverwrite(channel_id, id);
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}
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const Emoji *DiscordClient::GetEmoji(Snowflake id) const {
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return m_store.GetEmoji(id);
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}
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Snowflake DiscordClient::GetMemberHoistedRole(Snowflake guild_id, Snowflake user_id, bool with_color) const {
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auto *data = m_store.GetGuildMemberData(guild_id, user_id);
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if (data == nullptr) return Snowflake::Invalid;
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std::vector<const Role *> roles;
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for (const auto &id : data->Roles) {
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auto *role = GetRole(id);
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if (role != nullptr) {
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if (role->IsHoisted || (with_color && role->Color != 0))
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roles.push_back(role);
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}
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}
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if (roles.size() == 0) return Snowflake::Invalid;
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std::sort(roles.begin(), roles.end(), [this](const Role *a, const Role *b) -> bool {
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return a->Position > b->Position;
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});
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return roles[0]->ID;
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}
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Snowflake DiscordClient::GetMemberHighestRole(Snowflake guild_id, Snowflake user_id) const {
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const auto *data = GetMember(user_id, guild_id);
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if (data == nullptr) return Snowflake::Invalid;
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if (data->Roles.size() == 0) return Snowflake::Invalid;
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if (data->Roles.size() == 1) return data->Roles[0];
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return *std::max(data->Roles.begin(), data->Roles.end(), [this](const auto &a, const auto &b) -> bool {
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const auto *role_a = GetRole(*a);
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const auto *role_b = GetRole(*b);
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if (role_a == nullptr || role_b == nullptr) return false; // for some reason a Snowflake(0) sneaks into here
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return role_a->Position < role_b->Position;
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});
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}
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std::unordered_set<Snowflake> DiscordClient::GetUsersInGuild(Snowflake id) const {
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auto it = m_guild_to_users.find(id);
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if (it != m_guild_to_users.end())
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return it->second;
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return std::unordered_set<Snowflake>();
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}
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std::unordered_set<Snowflake> DiscordClient::GetRolesInGuild(Snowflake id) const {
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std::unordered_set<Snowflake> ret;
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const auto &roles = m_store.GetRoles();
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for (const auto &[rid, rdata] : roles)
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ret.insert(rid);
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return ret;
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}
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std::unordered_set<Snowflake> DiscordClient::GetChannelsInGuild(Snowflake id) const {
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auto it = m_guild_to_channels.find(id);
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if (it != m_guild_to_channels.end())
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return it->second;
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return std::unordered_set<Snowflake>();
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}
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bool DiscordClient::HasGuildPermission(Snowflake user_id, Snowflake guild_id, Permission perm) const {
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const auto base = ComputePermissions(user_id, guild_id);
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return (base & perm) == perm;
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}
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bool DiscordClient::HasChannelPermission(Snowflake user_id, Snowflake channel_id, Permission perm) const {
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const auto *channel = m_store.GetChannel(channel_id);
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if (channel == nullptr) return false;
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const auto base = ComputePermissions(user_id, channel->GuildID);
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const auto overwrites = ComputeOverwrites(base, user_id, channel_id);
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return (overwrites & perm) == perm;
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}
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Permission DiscordClient::ComputePermissions(Snowflake member_id, Snowflake guild_id) const {
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const auto *member = GetMember(member_id, guild_id);
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const auto *guild = GetGuild(guild_id);
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if (member == nullptr || guild == nullptr)
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return Permission::NONE;
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if (guild->OwnerID == member_id)
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return Permission::ALL;
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const auto *everyone = GetRole(guild_id);
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if (everyone == nullptr)
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return Permission::NONE;
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Permission perms = everyone->Permissions;
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for (const auto role_id : member->Roles) {
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const auto *role = GetRole(role_id);
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if (role != nullptr)
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perms |= role->Permissions;
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}
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if ((perms & Permission::ADMINISTRATOR) == Permission::ADMINISTRATOR)
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return Permission::ALL;
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return perms;
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}
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Permission DiscordClient::ComputeOverwrites(Permission base, Snowflake member_id, Snowflake channel_id) const {
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if ((base & Permission::ADMINISTRATOR) == Permission::ADMINISTRATOR)
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return Permission::ALL;
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const auto *channel = GetChannel(channel_id);
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const auto *member = GetMember(member_id, channel->GuildID);
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if (member == nullptr || channel == nullptr)
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return Permission::NONE;
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Permission perms = base;
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const auto *overwrite_everyone = GetPermissionOverwrite(channel_id, channel->GuildID);
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if (overwrite_everyone != nullptr) {
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perms &= ~overwrite_everyone->Deny;
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perms |= overwrite_everyone->Allow;
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}
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Permission allow = Permission::NONE;
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Permission deny = Permission::NONE;
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for (const auto role_id : member->Roles) {
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const auto *overwrite = GetPermissionOverwrite(channel_id, role_id);
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if (overwrite != nullptr) {
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allow |= overwrite->Allow;
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deny |= overwrite->Deny;
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}
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}
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perms &= ~deny;
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perms |= allow;
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const auto *member_overwrite = GetPermissionOverwrite(channel_id, member_id);
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if (member_overwrite != nullptr) {
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perms &= ~member_overwrite->Deny;
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perms |= member_overwrite->Allow;
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}
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return perms;
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}
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bool DiscordClient::CanManageMember(Snowflake channel_id, Snowflake actor, Snowflake target) const {
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const auto *channel = GetChannel(channel_id);
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if (channel == nullptr) return false;
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const auto *guild = GetGuild(channel->GuildID);
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if (guild != nullptr && guild->OwnerID == target) return false;
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const auto actor_highest_id = GetMemberHighestRole(channel->GuildID, actor);
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const auto target_highest_id = GetMemberHighestRole(channel->GuildID, target);
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const auto *actor_highest = GetRole(actor_highest_id);
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const auto *target_highest = GetRole(target_highest_id);
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if (actor_highest == nullptr) return false;
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if (target_highest == nullptr) return true;
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return actor_highest->Position > target_highest->Position;
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}
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void DiscordClient::SendChatMessage(std::string content, Snowflake channel) {
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// @([^@#]{1,32})#(\\d{4})
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CreateMessageObject obj;
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obj.Content = content;
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nlohmann::json j = obj;
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m_http.MakePOST("/channels/" + std::to_string(channel) + "/messages", j.dump(), [](auto) {});
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}
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void DiscordClient::DeleteMessage(Snowflake channel_id, Snowflake id) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
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m_http.MakeDELETE(path, [](auto) {});
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}
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void DiscordClient::EditMessage(Snowflake channel_id, Snowflake id, std::string content) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
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MessageEditObject obj;
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obj.Content = content;
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nlohmann::json j = obj;
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m_http.MakePATCH(path, j.dump(), [](auto) {});
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}
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void DiscordClient::SendLazyLoad(Snowflake id) {
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LazyLoadRequestMessage msg;
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std::unordered_map<Snowflake, std::vector<std::pair<int, int>>> c;
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c[id] = {
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std::make_pair(0, 99),
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std::make_pair(100, 199)
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};
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msg.Channels = c;
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msg.GuildID = GetChannel(id)->GuildID;
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msg.ShouldGetActivities = false;
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msg.ShouldGetTyping = false;
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nlohmann::json j = msg;
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m_websocket.Send(j);
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}
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void DiscordClient::JoinGuild(std::string code) {
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m_http.MakePOST("/invites/" + code, "", [](auto) {});
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}
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void DiscordClient::LeaveGuild(Snowflake id) {
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m_http.MakeDELETE("/users/@me/guilds/" + std::to_string(id), [](auto) {});
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}
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void DiscordClient::KickUser(Snowflake user_id, Snowflake guild_id) {
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m_http.MakeDELETE("/guilds/" + std::to_string(guild_id) + "/members/" + std::to_string(user_id), [](auto) {});
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}
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void DiscordClient::BanUser(Snowflake user_id, Snowflake guild_id) {
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m_http.MakePUT("/guilds/" + std::to_string(guild_id) + "/bans/" + std::to_string(user_id), "{}", [](auto) {});
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}
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void DiscordClient::UpdateStatus(const std::string &status, bool is_afk, const Activity &obj) {
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UpdateStatusMessage msg;
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msg.Status = status;
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msg.IsAFK = is_afk;
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msg.Activities.push_back(obj);
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m_websocket.Send(nlohmann::json(msg));
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}
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void DiscordClient::UpdateToken(std::string token) {
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if (!IsStarted()) {
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m_token = token;
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m_http.SetAuth(token);
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}
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}
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void DiscordClient::HandleGatewayMessageRaw(std::string str) {
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// handles multiple zlib compressed messages, calling HandleGatewayMessage when a full message is received
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std::vector<uint8_t> buf(str.begin(), str.end());
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int len = static_cast<int>(buf.size());
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bool has_suffix = buf[len - 4] == 0x00 && buf[len - 3] == 0x00 && buf[len - 2] == 0xFF && buf[len - 1] == 0xFF;
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m_compressed_buf.insert(m_compressed_buf.end(), buf.begin(), buf.end());
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if (!has_suffix) return;
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m_zstream.next_in = m_compressed_buf.data();
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m_zstream.avail_in = static_cast<uInt>(m_compressed_buf.size());
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m_zstream.total_in = m_zstream.total_out = 0;
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// loop in case of really big messages (e.g. READY)
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while (true) {
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m_zstream.next_out = m_decompress_buf.data() + m_zstream.total_out;
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m_zstream.avail_out = static_cast<uInt>(m_decompress_buf.size() - m_zstream.total_out);
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int err = inflate(&m_zstream, Z_SYNC_FLUSH);
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if ((err == Z_OK || err == Z_BUF_ERROR) && m_zstream.avail_in > 0) {
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m_decompress_buf.resize(m_decompress_buf.size() + InflateChunkSize);
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} else {
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if (err != Z_OK) {
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fprintf(stderr, "Error decompressing input buffer %d (%d/%d)\n", err, m_zstream.avail_in, m_zstream.avail_out);
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} else {
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m_msg_mutex.lock();
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m_msg_queue.push(std::string(m_decompress_buf.begin(), m_decompress_buf.begin() + m_zstream.total_out));
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m_msg_dispatch.emit();
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m_msg_mutex.unlock();
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if (m_decompress_buf.size() > InflateChunkSize)
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m_decompress_buf.resize(InflateChunkSize);
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}
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break;
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}
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}
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m_compressed_buf.clear();
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}
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void DiscordClient::MessageDispatch() {
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m_msg_mutex.lock();
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auto msg = m_msg_queue.front();
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m_msg_queue.pop();
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m_msg_mutex.unlock();
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HandleGatewayMessage(msg);
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}
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void DiscordClient::HandleGatewayMessage(std::string str) {
|
|
GatewayMessage m;
|
|
try {
|
|
m = nlohmann::json::parse(str);
|
|
} catch (std::exception &e) {
|
|
printf("Error decoding JSON. Discarding message: %s\n", e.what());
|
|
return;
|
|
}
|
|
|
|
if (m.Sequence != -1)
|
|
m_last_sequence = m.Sequence;
|
|
|
|
try {
|
|
switch (m.Opcode) {
|
|
case GatewayOp::Hello: {
|
|
HelloMessageData d = m.Data;
|
|
m_heartbeat_msec = d.HeartbeatInterval;
|
|
assert(!m_heartbeat_thread.joinable()); // handle reconnects later
|
|
m_heartbeat_thread = std::thread(std::bind(&DiscordClient::HeartbeatThread, this));
|
|
SendIdentify();
|
|
} break;
|
|
case GatewayOp::HeartbeatAck: {
|
|
m_heartbeat_acked = true;
|
|
} break;
|
|
case GatewayOp::Event: {
|
|
auto iter = m_event_map.find(m.Type);
|
|
if (iter == m_event_map.end()) {
|
|
printf("Unknown event %s\n", m.Type.c_str());
|
|
break;
|
|
}
|
|
switch (iter->second) {
|
|
case GatewayEvent::READY: {
|
|
HandleGatewayReady(m);
|
|
} break;
|
|
case GatewayEvent::MESSAGE_CREATE: {
|
|
HandleGatewayMessageCreate(m);
|
|
} break;
|
|
case GatewayEvent::MESSAGE_DELETE: {
|
|
HandleGatewayMessageDelete(m);
|
|
} break;
|
|
case GatewayEvent::MESSAGE_UPDATE: {
|
|
HandleGatewayMessageUpdate(m);
|
|
} break;
|
|
case GatewayEvent::GUILD_MEMBER_LIST_UPDATE: {
|
|
HandleGatewayGuildMemberListUpdate(m);
|
|
} break;
|
|
case GatewayEvent::GUILD_CREATE: {
|
|
HandleGatewayGuildCreate(m);
|
|
} break;
|
|
case GatewayEvent::GUILD_DELETE: {
|
|
HandleGatewayGuildDelete(m);
|
|
} break;
|
|
case GatewayEvent::MESSAGE_DELETE_BULK: {
|
|
HandleGatewayMessageDeleteBulk(m);
|
|
} break;
|
|
case GatewayEvent::GUILD_MEMBER_UPDATE: {
|
|
HandleGatewayGuildMemberUpdate(m);
|
|
} break;
|
|
case GatewayEvent::PRESENCE_UPDATE: {
|
|
HandleGatewayPresenceUpdate(m);
|
|
} break;
|
|
case GatewayEvent::CHANNEL_DELETE: {
|
|
HandleGatewayChannelDelete(m);
|
|
} break;
|
|
case GatewayEvent::CHANNEL_UPDATE: {
|
|
HandleGatewayChannelUpdate(m);
|
|
} break;
|
|
case GatewayEvent::CHANNEL_CREATE: {
|
|
HandleGatewayChannelCreate(m);
|
|
} break;
|
|
case GatewayEvent::GUILD_UPDATE: {
|
|
HandleGatewayGuildUpdate(m);
|
|
} break;
|
|
}
|
|
} break;
|
|
default:
|
|
printf("Unknown opcode %d\n", m.Opcode);
|
|
break;
|
|
}
|
|
} catch (std::exception &e) {
|
|
fprintf(stderr, "error handling message (opcode %d): %s\n", m.Opcode, e.what());
|
|
}
|
|
}
|
|
|
|
void DiscordClient::ProcessNewGuild(Guild &guild) {
|
|
if (guild.IsUnavailable) {
|
|
printf("guild (%lld) unavailable\n", static_cast<uint64_t>(guild.ID));
|
|
return;
|
|
}
|
|
|
|
m_store.SetGuild(guild.ID, guild);
|
|
for (auto &c : guild.Channels) {
|
|
c.GuildID = guild.ID;
|
|
m_store.SetChannel(c.ID, c);
|
|
m_guild_to_channels[guild.ID].insert(c.ID);
|
|
for (auto &p : c.PermissionOverwrites) {
|
|
m_store.SetPermissionOverwrite(c.ID, p.ID, p);
|
|
}
|
|
}
|
|
|
|
for (auto &r : guild.Roles)
|
|
m_store.SetRole(r.ID, r);
|
|
|
|
for (auto &e : guild.Emojis)
|
|
m_store.SetEmoji(e.ID, e);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayReady(const GatewayMessage &msg) {
|
|
m_ready_received = true;
|
|
ReadyEventData data = msg.Data;
|
|
for (auto &g : data.Guilds)
|
|
ProcessNewGuild(g);
|
|
|
|
for (const auto &dm : data.PrivateChannels) {
|
|
m_store.SetChannel(dm.ID, dm);
|
|
}
|
|
|
|
m_signal_gateway_ready.emit();
|
|
m_user_data = data.User;
|
|
m_user_settings = data.UserSettings;
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayMessageCreate(const GatewayMessage &msg) {
|
|
Message data = msg.Data;
|
|
m_store.SetMessage(data.ID, data);
|
|
AddMessageToChannel(data.ID, data.ChannelID);
|
|
m_store.SetUser(data.Author.ID, data.Author);
|
|
AddUserToGuild(data.Author.ID, data.GuildID);
|
|
m_signal_message_create.emit(data.ID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayMessageDelete(const GatewayMessage &msg) {
|
|
MessageDeleteData data = msg.Data;
|
|
auto *cur = m_store.GetMessage(data.ID);
|
|
if (cur != nullptr)
|
|
cur->SetDeleted();
|
|
m_signal_message_delete.emit(data.ID, data.ChannelID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayMessageDeleteBulk(const GatewayMessage &msg) {
|
|
MessageDeleteBulkData data = msg.Data;
|
|
for (const auto &id : data.IDs) {
|
|
auto *cur = m_store.GetMessage(id);
|
|
if (cur != nullptr)
|
|
cur->SetDeleted();
|
|
m_signal_message_delete.emit(id, data.ChannelID);
|
|
}
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayGuildMemberUpdate(const GatewayMessage &msg) {
|
|
GuildMemberUpdateMessage data = msg.Data;
|
|
auto member = GuildMember::from_update_json(msg.Data); // meh
|
|
m_store.SetGuildMemberData(data.GuildID, data.User.ID, member);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayPresenceUpdate(const GatewayMessage &msg) {
|
|
PresenceUpdateMessage data = msg.Data;
|
|
auto cur = m_store.GetUser(data.User.at("id").get<Snowflake>());
|
|
if (cur != nullptr)
|
|
User::update_from_json(data.User, *cur);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayChannelDelete(const GatewayMessage &msg) {
|
|
const auto id = msg.Data.at("id").get<Snowflake>();
|
|
const auto *channel = GetChannel(id);
|
|
auto it = m_guild_to_channels.find(channel->GuildID);
|
|
if (it != m_guild_to_channels.end())
|
|
it->second.erase(id);
|
|
m_store.ClearChannel(id);
|
|
m_signal_channel_delete.emit(id);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayChannelUpdate(const GatewayMessage &msg) {
|
|
const auto id = msg.Data.at("id").get<Snowflake>();
|
|
auto *cur = m_store.GetChannel(id);
|
|
if (cur != nullptr) {
|
|
cur->update_from_json(msg.Data);
|
|
m_signal_channel_update.emit(id);
|
|
}
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayChannelCreate(const GatewayMessage &msg) {
|
|
Channel data = msg.Data;
|
|
m_store.SetChannel(data.ID, data);
|
|
m_guild_to_channels[data.GuildID].insert(data.ID);
|
|
for (const auto &p : data.PermissionOverwrites)
|
|
m_store.SetPermissionOverwrite(data.ID, p.ID, p);
|
|
m_signal_channel_create.emit(data.ID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayGuildUpdate(const GatewayMessage &msg) {
|
|
Snowflake id = msg.Data.at("id");
|
|
auto *current = m_store.GetGuild(id);
|
|
if (current == nullptr) return;
|
|
current->update_from_json(msg.Data);
|
|
m_signal_guild_update.emit(id);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayMessageUpdate(const GatewayMessage &msg) {
|
|
Snowflake id = msg.Data.at("id");
|
|
|
|
auto *current = m_store.GetMessage(id);
|
|
if (current == nullptr)
|
|
return;
|
|
|
|
current->from_json_edited(msg.Data);
|
|
|
|
m_signal_message_update.emit(id, current->ChannelID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayGuildMemberListUpdate(const GatewayMessage &msg) {
|
|
GuildMemberListUpdateMessage data = msg.Data;
|
|
|
|
bool has_sync = false;
|
|
for (const auto &op : data.Ops) {
|
|
if (op.Op == "SYNC") {
|
|
has_sync = true;
|
|
for (const auto &item : op.Items) {
|
|
if (item->Type == "member") {
|
|
auto member = static_cast<const GuildMemberListUpdateMessage::MemberItem *>(item.get());
|
|
m_store.SetUser(member->User.ID, member->User);
|
|
AddUserToGuild(member->User.ID, data.GuildID);
|
|
m_store.SetGuildMemberData(data.GuildID, member->User.ID, member->GetAsMemberData());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// todo: manage this event a little better
|
|
if (has_sync)
|
|
m_signal_guild_member_list_update.emit(data.GuildID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayGuildCreate(const GatewayMessage &msg) {
|
|
Guild data = msg.Data;
|
|
ProcessNewGuild(data);
|
|
|
|
m_signal_guild_create.emit(data.ID);
|
|
}
|
|
|
|
void DiscordClient::HandleGatewayGuildDelete(const GatewayMessage &msg) {
|
|
Snowflake id = msg.Data.at("id");
|
|
bool unavailable = msg.Data.contains("unavilable") && msg.Data.at("unavailable").get<bool>();
|
|
|
|
if (unavailable)
|
|
printf("guild %llu became unavailable\n", static_cast<uint64_t>(id));
|
|
|
|
auto *guild = m_store.GetGuild(id);
|
|
if (guild == nullptr) {
|
|
m_store.ClearGuild(id);
|
|
m_signal_guild_delete.emit(id);
|
|
return;
|
|
}
|
|
|
|
m_store.ClearGuild(id);
|
|
for (const auto &c : guild->Channels)
|
|
m_store.ClearChannel(c.ID);
|
|
|
|
m_signal_guild_delete.emit(id);
|
|
}
|
|
|
|
void DiscordClient::AddMessageToChannel(Snowflake msg_id, Snowflake channel_id) {
|
|
m_chan_to_message_map[channel_id].insert(msg_id);
|
|
}
|
|
|
|
void DiscordClient::AddUserToGuild(Snowflake user_id, Snowflake guild_id) {
|
|
m_guild_to_users[guild_id].insert(user_id);
|
|
}
|
|
|
|
std::set<Snowflake> DiscordClient::GetPrivateChannels() const {
|
|
auto ret = std::set<Snowflake>();
|
|
|
|
for (const auto &[id, chan] : m_store.GetChannels()) {
|
|
if (chan.Type == ChannelType::DM || chan.Type == ChannelType::GROUP_DM)
|
|
ret.insert(id);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void DiscordClient::HeartbeatThread() {
|
|
while (m_client_connected) {
|
|
if (!m_heartbeat_acked) {
|
|
printf("wow! a heartbeat wasn't acked! how could this happen?");
|
|
}
|
|
|
|
m_heartbeat_acked = false;
|
|
|
|
HeartbeatMessage msg;
|
|
msg.Sequence = m_last_sequence;
|
|
nlohmann::json j = msg;
|
|
m_websocket.Send(j);
|
|
|
|
if (!m_heartbeat_waiter.wait_for(std::chrono::milliseconds(m_heartbeat_msec)))
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DiscordClient::SendIdentify() {
|
|
IdentifyMessage msg;
|
|
msg.Properties.OS = "OpenBSD";
|
|
msg.Properties.Device = GatewayIdentity;
|
|
msg.Properties.Browser = GatewayIdentity;
|
|
msg.Token = m_token;
|
|
m_websocket.Send(msg);
|
|
}
|
|
|
|
bool DiscordClient::CheckCode(const cpr::Response &r) {
|
|
if (r.status_code >= 300 || r.error) {
|
|
fprintf(stderr, "api request to %s failed with status code %d\n", r.url.c_str(), r.status_code);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void DiscordClient::LoadEventMap() {
|
|
m_event_map["READY"] = GatewayEvent::READY;
|
|
m_event_map["MESSAGE_CREATE"] = GatewayEvent::MESSAGE_CREATE;
|
|
m_event_map["MESSAGE_DELETE"] = GatewayEvent::MESSAGE_DELETE;
|
|
m_event_map["MESSAGE_UPDATE"] = GatewayEvent::MESSAGE_UPDATE;
|
|
m_event_map["GUILD_MEMBER_LIST_UPDATE"] = GatewayEvent::GUILD_MEMBER_LIST_UPDATE;
|
|
m_event_map["GUILD_CREATE"] = GatewayEvent::GUILD_CREATE;
|
|
m_event_map["GUILD_DELETE"] = GatewayEvent::GUILD_DELETE;
|
|
m_event_map["MESSAGE_DELETE_BULK"] = GatewayEvent::MESSAGE_DELETE_BULK;
|
|
m_event_map["GUILD_MEMBER_UPDATE"] = GatewayEvent::GUILD_MEMBER_UPDATE;
|
|
m_event_map["PRESENCE_UPDATE"] = GatewayEvent::PRESENCE_UPDATE;
|
|
m_event_map["CHANNEL_DELETE"] = GatewayEvent::CHANNEL_DELETE;
|
|
m_event_map["CHANNEL_UPDATE"] = GatewayEvent::CHANNEL_UPDATE;
|
|
m_event_map["CHANNEL_CREATE"] = GatewayEvent::CHANNEL_CREATE;
|
|
m_event_map["GUILD_UPDATE"] = GatewayEvent::GUILD_UPDATE;
|
|
}
|
|
|
|
DiscordClient::type_signal_gateway_ready DiscordClient::signal_gateway_ready() {
|
|
return m_signal_gateway_ready;
|
|
}
|
|
|
|
DiscordClient::type_signal_channel_list_refresh DiscordClient::signal_channel_list_refresh() {
|
|
return m_signal_channel_list_refresh;
|
|
}
|
|
|
|
DiscordClient::type_signal_message_create DiscordClient::signal_message_create() {
|
|
return m_signal_message_create;
|
|
}
|
|
|
|
DiscordClient::type_signal_message_delete DiscordClient::signal_message_delete() {
|
|
return m_signal_message_delete;
|
|
}
|
|
|
|
DiscordClient::type_signal_message_update DiscordClient::signal_message_update() {
|
|
return m_signal_message_update;
|
|
}
|
|
|
|
DiscordClient::type_signal_guild_member_list_update DiscordClient::signal_guild_member_list_update() {
|
|
return m_signal_guild_member_list_update;
|
|
}
|
|
|
|
DiscordClient::type_signal_guild_create DiscordClient::signal_guild_create() {
|
|
return m_signal_guild_create;
|
|
}
|
|
|
|
DiscordClient::type_signal_guild_delete DiscordClient::signal_guild_delete() {
|
|
return m_signal_guild_delete;
|
|
}
|
|
|
|
DiscordClient::type_signal_channel_delete DiscordClient::signal_channel_delete() {
|
|
return m_signal_channel_delete;
|
|
}
|
|
|
|
DiscordClient::type_signal_channel_update DiscordClient::signal_channel_update() {
|
|
return m_signal_channel_update;
|
|
}
|
|
|
|
DiscordClient::type_signal_channel_create DiscordClient::signal_channel_create() {
|
|
return m_signal_channel_create;
|
|
}
|
|
|
|
DiscordClient::type_signal_guild_update DiscordClient::signal_guild_update() {
|
|
return m_signal_guild_update;
|
|
}
|