Files
buffybox/libinput_multi.c
Johannes Marbach 5e93ccda4c Initial import
2021-09-02 20:08:45 +02:00

282 lines
8.6 KiB
C

/**
* @file libinput_multi.c
*
*/
/*********************
* INCLUDES
*********************/
#include "libinput_multi.h"
#if USE_LIBINPUT || USE_BSD_LIBINPUT
#include <stdio.h>
#include <unistd.h>
#include <linux/limits.h>
#include <fcntl.h>
#include <errno.h>
#include <stdbool.h>
#include <poll.h>
#include <libinput.h>
#if USE_BSD_LIBINPUT
#include <dev/evdev/input.h>
#else
#include <linux/input.h>
#endif
#include "libinput_keymap.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static int open_restricted(const char *path, int flags, void *user_data);
static void close_restricted(int fd, void *user_data);
typedef struct {
int button;
int libinput_key_val;
struct libinput_device *device;
int libinput_fd;
struct libinput *libinput_context;
struct pollfd fds[1];
} libinput_multi_state;
/**********************
* STATIC VARIABLES
**********************/
static const int timeout = 0; // do not block
static const nfds_t nfds = 1;
static lv_point_t most_recent_touch_point = { .x = 0, .y = 0};
static bool shift_down = false;
static const struct libinput_interface interface = {
.open_restricted = open_restricted,
.close_restricted = close_restricted,
};
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* reconfigure the device file for libinput
* @param indev_drv driver object (must be initialised)
* @param dev_name set the libinput device filename
* @return true: the device file set complete
* false: the device file doesn't exist current system
*/
bool libinput_multi_set_file(lv_indev_drv_t * indev_drv, char* dev_name)
{
libinput_multi_state *state = (libinput_multi_state *)indev_drv->user_data;
if (!state) {
perror("unable to read state from driver:");
return false;
}
// This check *should* not be necessary, yet applications crashes even on NULL handles.
// citing libinput.h:libinput_path_remove_device:
// > If no matching device exists, this function does nothing.
if (state->device) {
state->device = libinput_device_unref(state->device);
libinput_path_remove_device(state->device);
}
state->device = libinput_path_add_device(state->libinput_context, dev_name);
if(!state->device) {
perror("unable to add device to libinput context:");
return false;
}
state->device = libinput_device_ref(state->device);
if(!state->device) {
perror("unable to reference device within libinput context:");
return false;
}
state->button = LV_INDEV_STATE_REL;
state->libinput_key_val = 0;
return true;
}
/**
* initialise a driver with fresh state data
* @param indev_drv driver object
*/
void libinput_multi_init_driver(lv_indev_drv_t * indev_drv) {
libinput_multi_state *state = (libinput_multi_state *)malloc(sizeof(libinput_multi_state));
state->device = NULL;
state->libinput_context = libinput_path_create_context(&interface, NULL);
state->libinput_fd = libinput_get_fd(state->libinput_context);
/* prepare poll */
state->fds[0].fd = state->libinput_fd;
state->fds[0].events = POLLIN;
state->fds[0].revents = 0;
indev_drv->user_data = (void *)state;
}
/**
* destroy any existing state data on a driver
* @param indev_drv driver object
*/
void libinput_multi_deinit_driver(lv_indev_drv_t * indev_drv) {
if (indev_drv->user_data) {
libinput_multi_state *state = (libinput_multi_state *)indev_drv->user_data;
struct libinput_device *device = libinput_device_unref(state->device);
libinput_path_remove_device(device);
libinput_unref(state->libinput_context);
free(indev_drv->user_data);
indev_drv->user_data = NULL;
}
}
/**
* Get the current position and state of the libinput
* @param indev_drv driver object itself
* @param data store the libinput data here
* @return false: because the points are not buffered, so no more data to be read
*/
bool libinput_multi_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
{
libinput_multi_state *state = (libinput_multi_state *)indev_drv->user_data;
if (!state) {
perror("unable to read state from driver:");
return false;
}
struct libinput_event *event;
struct libinput_event_touch *touch_event = NULL;
struct libinput_event_pointer *pointer_event = NULL;
struct libinput_event_keyboard *keyboard_event = NULL;
int rc = 0;
rc = poll(state->fds, nfds, timeout);
switch (rc){
case -1:
perror(NULL);
case 0:
goto report_most_recent_state;
default:
break;
}
libinput_dispatch(state->libinput_context);
while((event = libinput_get_event(state->libinput_context)) != NULL) {
enum libinput_event_type type = libinput_event_get_type(event);
switch (type) {
case LIBINPUT_EVENT_TOUCH_MOTION:
case LIBINPUT_EVENT_TOUCH_DOWN:
touch_event = libinput_event_get_touch_event(event);
most_recent_touch_point.x = libinput_event_touch_get_x_transformed(touch_event, LV_HOR_RES);
most_recent_touch_point.y = libinput_event_touch_get_y_transformed(touch_event, LV_VER_RES);
state->button = LV_INDEV_STATE_PR;
break;
case LIBINPUT_EVENT_TOUCH_UP:
state->button = LV_INDEV_STATE_REL;
break;
case LIBINPUT_EVENT_POINTER_MOTION:
pointer_event = libinput_event_get_pointer_event(event);
most_recent_touch_point.x += libinput_event_pointer_get_dx(pointer_event);
most_recent_touch_point.y += libinput_event_pointer_get_dy(pointer_event);
most_recent_touch_point.x = most_recent_touch_point.x < 0 ? 0 : most_recent_touch_point.x;
most_recent_touch_point.x = most_recent_touch_point.x > LV_HOR_RES - 1 ? LV_HOR_RES - 1 : most_recent_touch_point.x;
most_recent_touch_point.y = most_recent_touch_point.y < 0 ? 0 : most_recent_touch_point.y;
most_recent_touch_point.y = most_recent_touch_point.y > LV_VER_RES - 1 ? LV_VER_RES - 1 : most_recent_touch_point.y;
break;
case LIBINPUT_EVENT_POINTER_BUTTON:
pointer_event = libinput_event_get_pointer_event(event);
enum libinput_button_state button_state = libinput_event_pointer_get_button_state(pointer_event);
state->button = button_state == LIBINPUT_BUTTON_STATE_RELEASED ? LV_INDEV_STATE_REL : LV_INDEV_STATE_PR;
break;
case LIBINPUT_EVENT_KEYBOARD_KEY:
keyboard_event = libinput_event_get_keyboard_event(event);
enum libinput_key_state key_state = libinput_event_keyboard_get_key_state(keyboard_event);
uint32_t code = libinput_event_keyboard_get_key(keyboard_event);
if (code == KEY_LEFTSHIFT || code == KEY_RIGHTSHIFT) {
shift_down = key_state == LIBINPUT_KEY_STATE_PRESSED;
break;
}
state->button = (key_state == LIBINPUT_KEY_STATE_RELEASED) ? LV_INDEV_STATE_REL : LV_INDEV_STATE_PR;
switch(code) {
case KEY_BACKSPACE:
state->libinput_key_val = LV_KEY_BACKSPACE;
break;
case KEY_ENTER:
state->libinput_key_val = LV_KEY_ENTER;
break;
case KEY_PREVIOUS:
state->libinput_key_val = LV_KEY_PREV;
break;
case KEY_NEXT:
state->libinput_key_val = LV_KEY_NEXT;
break;
case KEY_UP:
state->libinput_key_val = LV_KEY_UP;
break;
case KEY_LEFT:
state->libinput_key_val = LV_KEY_LEFT;
break;
case KEY_RIGHT:
state->libinput_key_val = LV_KEY_RIGHT;
break;
case KEY_DOWN:
state->libinput_key_val = LV_KEY_DOWN;
break;
default:
if (code < LV_NUM_KEYS && mapped_keys[code] != LV_MAPPED_KEY_NONE) {
state->libinput_key_val = (shift_down ? keymap_upper : keymap_lower)[mapped_keys[code]];
} else {
state->libinput_key_val = 0;
}
break;
}
break;
default:
break;
}
libinput_event_destroy(event);
}
report_most_recent_state:
data->point.x = most_recent_touch_point.x;
data->point.y = most_recent_touch_point.y;
data->state = state->button;
data->key = state->libinput_key_val;
return false;
}
/**********************
* STATIC FUNCTIONS
**********************/
static int open_restricted(const char *path, int flags, void *user_data)
{
int fd = open(path, flags);
return fd < 0 ? -errno : fd;
}
static void close_restricted(int fd, void *user_data)
{
close(fd);
}
#endif /* USE_LIBINPUT || USE_BSD_LIBINPUT */