105 lines
2.5 KiB
Plaintext
105 lines
2.5 KiB
Plaintext
#pragma endian big
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struct Header {
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char version[0x04];
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u8 magic[0x08];
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char software_info[0x20];
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char software_version[0x18];
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char file_time[0x18];
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char printer_name[0x20];
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char printer_type[0x20];
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char profile_name[0x20];
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u16 anti_aliasing;
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u16 grey_level;
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u16 blur_level;
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u8 small_preview[0x6920];
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u8 delimiter_1[0x02];
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u8 u8_array_at_0x69E4[0x29108];
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u8 delimiter_2[0x02];
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u32 total_layers;
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u16 x_resolution;
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u16 y_resolution;
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bool x_mirror;
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bool y_mirror;
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float x_size;
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float y_size;
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float z_size;
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float layer_thickness;
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float common_exposure_time;
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bool exposure_delay_mode;
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float turn_off_time;
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float bottom_before_list_time;
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float bottom_after_list_time;
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float bottom_after_retract_time;
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float before_lift_time;
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float after_lift_time;
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float after_retract_time;
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float bottom_exposure_time;
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u32 bottom_layers;
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float bottom_lift_distance;
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float bottom_lift_speed;
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float lift_distance;
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float lift_speed;
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float bottom_retract_distance;
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float bottom_retract_speed;
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float retract_distance;
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float retract_speed;
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float bottom_second_lift_distance;
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float bottom_second_lift_speed;
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float second_lift_distance;
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float second_lift_speed;
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float bottom_second_retract_distance;
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float bottom_second_retract_speed;
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float second_retract_distance;
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float second_retract_speed;
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u16 bottom_light_pwm;
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u16 light_pwm;
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bool advance_mode;
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u32 printing_time;
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float total_volume;
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float total_weight;
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float total_price;
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char price_unit[0x08];
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u32 offset_of_layer_content;
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bool gray_scale_level;
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u16 transition_layers;
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};
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struct ImageData {
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u32 data_size;
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u8 magic;
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u8 data[data_size - 2];
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u8 checksum;
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u8 delimiter[0x02];
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};
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struct LayerContent {
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u16 pause;
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float pause_pos_z;
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float layer_pos_z;
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float layer_exposure_time;
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float layer_off_time;
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float before_lift_time;
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float after_lift_time;
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float after_retract_time;
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float lift_distance;
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float lift_speed;
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float second_lift_distance;
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float second_lift_speed;
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float retract_distance;
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float retract_speed;
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float second_retract_distance;
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float second_retract_speed;
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u16 light_pwm;
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u8 delimiter[0x02];
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ImageData image;
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};
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struct File {
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Header header;
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LayerContent layers[header.total_layers];
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u8 ending_string[0x0B];
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};
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File file @ 0x00; |