sway: update config to (hopefully) place Zelda 64 recomp on the external display
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@@ -196,10 +196,13 @@ for_window [app_id="Celeste64|mpv"] {
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fullscreen enable #< should be redundant with the rules for TV, but isn't for some reason
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}
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# swaymsg -t get_tree | grep -i itgmania: `con "Simply Love" (xwayland, pid: 0, instance: "StepMania 5.1", class: "ITGmania", X11 window: 0x800002)`
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# swaymsg --pretty -t get_tree | grep -i itgmania:
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# con "Simply Love" (xwayland, pid: 0, instance: "StepMania 5.1", class: "ITGmania", X11 window: 0x800002)
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# swaymsg --pretty -t get_tree | grep -i zelda
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# #30: con "Zelda 64: Recompiled" (xwayland, pid: 0, instance: ".Zelda64Recompiled-wrapped", class: ".Zelda64Recompiled-wrapped", X11 window: 0x60000E)
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# for_window [class="sm64ex"] {
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# for_window [instance="sm64ex"] {
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for_window [title="sm64ex-coop: beta 31.0|Simply Love"] {
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for_window [title="sm64ex-coop: beta 31.0|Simply Love|Zelda 64: Recompiled"] {
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move to output $out_cuddlevision
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move to output $out_theater
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move to output $out_projector
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