cross: mark tangram, gnome-online-accounts as needs binfmt
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@ -733,6 +733,9 @@ in {
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# final.gobject-introspection # this *should* work, if libgnome-games-support were to ship GIR bindings?
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] prev.gnome-2048;
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# needs binfmt: "scangobj.py:execute_command:1293:WARNING:Running scanner failed: [Errno 8] Exec format error: './goa-scan', command: ./goa-scan"
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gnome-online-accounts = needsBinfmt prev.gnome-online-accounts;
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gnome = prev.gnome.overrideScope' (self: super: {
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# dconf-editor = super.dconf-editor.override {
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# # fails to fix original error
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@ -2014,7 +2017,8 @@ in {
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# doCheck = false; # tests time out
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# };
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# };
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tangram = (prev.tangram.override {
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# needs binfmt: "/build/source/src/../troll/gjspack/bin/gjspack: line 3: import: not found"
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tangram = needsBinfmt ((prev.tangram.override {
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# N.B. blueprint-compiler is in nativeBuildInputs.
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# the trick here is to force the aarch64 versions to be used during build (via emulation).
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# blueprint-compiler override shared with flare-signal-nixified.
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@ -2039,7 +2043,7 @@ in {
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'';
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# buildInputs = upstream.buildInputs ++ [ final.gobject-introspection ];
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# nativeBuildInputs = lib.remove final.gobject-introspection upstream.nativeBuildInputs;
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});
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}));
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# tangram = (mvToBuildInputs [ final.blueprint-compiler final.gobject-introspection ] prev.tangram).overrideAttrs (upstream: {
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# postPatch = (upstream.postPatch or "") + ''
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# substituteInPlace src/meson.build \
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