gamemode: 1.7 -> 1.8.1
https://github.com/FeralInteractive/gamemode/blob/1.8.1/CHANGELOG.md
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parent
d4aa883213
commit
30a6b77c41
@ -1,8 +1,8 @@
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{ lib
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, stdenv
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, fetchFromGitHub
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, fetchpatch
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, libgamemode32
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, makeWrapper
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, meson
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, ninja
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, pkg-config
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@ -10,7 +10,6 @@
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, inih
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, systemd
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, appstream
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, makeWrapper
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, findutils
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, gawk
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, procps
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@ -19,28 +18,20 @@
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stdenv.mkDerivation (finalAttrs: {
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pname = "gamemode";
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version = "1.7";
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version = "1.8.1";
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src = fetchFromGitHub {
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owner = "FeralInteractive";
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repo = "gamemode";
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rev = "refs/tags/${finalAttrs.version}";
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sha256 = "sha256-DIFcmWFkoZOklo1keYcCl6n2GJgzWKC8usHFcJmfarU=";
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hash = "sha256-kusb58nGxYA3U9GbZdW3hLjA3NmHc+af0VT4iGRewBw=";
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};
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outputs = [ "out" "dev" "lib" "man" "static" ];
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outputs = [ "out" "dev" "lib" "man" ];
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patches = [
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# Add @libraryPath@ template variable to fix loading the PRELOAD library
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./preload-nix-workaround.patch
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# Do not install systemd sysusers configuration
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./no-install-systemd-sysusers.patch
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# fix build with glibc >=2.36 (declaration of pidfd_open)
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(fetchpatch {
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url = "https://github.com/FeralInteractive/gamemode/commit/4934191b1928ef695c3e8af21e75781f8591745f.patch";
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sha256 = "sha256-pWf2NGbd3gEJFwVP/EIJRbTD29V7keTQHy388enktsY=";
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})
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];
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postPatch = ''
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@ -67,12 +58,15 @@ stdenv.mkDerivation (finalAttrs: {
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];
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mesonFlags = [
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# libexec is just a way to package binaries without including them
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# in PATH. It doesn't make sense to install them to $lib
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# (the default behaviour in the meson hook).
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"--libexecdir=${placeholder "out"}/libexec"
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"-Dwith-pam-limits-dir=etc/security/limits.d"
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"-Dwith-systemd-user-unit-dir=lib/systemd/user"
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"-Dwith-systemd-group-dir=lib/sysusers.d"
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# The meson builder installs internal executables to $lib/lib by
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# default, but they should be installed to "$out". It's also more
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# appropriate to install these executables under a libexec
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# directory instead of lib.
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"--libexecdir=libexec"
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];
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doCheck = true;
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@ -80,11 +74,6 @@ stdenv.mkDerivation (finalAttrs: {
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appstream
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];
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# Move static libraries to $static so $lib only contains dynamic libraries.
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postInstall = ''
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moveToOutput lib/*.a "$static"
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'';
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postFixup = ''
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# Add $lib/lib to gamemoded & gamemode-simulate-game's rpath since
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# they use dlopen to load libgamemode. Can't use makeWrapper since
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@ -1,16 +0,0 @@
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diff --git i/data/meson.build w/data/meson.build
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index 6fb82d8..2e9e170 100644
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--- i/data/meson.build
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+++ w/data/meson.build
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@@ -21,11 +21,6 @@ if sd_bus_provider == 'systemd'
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configuration: data_conf,
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install_dir: path_systemd_unit_dir,
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)
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- # Install the sysusers.d file
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- install_data(
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- files('gamemode.conf'),
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- install_dir: path_systemd_sysusers_dir,
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- )
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endif
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# Install the D-BUS service file
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@ -6,7 +6,7 @@ index 573b3e4..6f2799e 100755
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# ld will find the right path to load the library, including for 32-bit apps.
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LD_PRELOAD="${GAMEMODEAUTO_NAME}${LD_PRELOAD:+:$LD_PRELOAD}"
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+LD_LIBRARY_PATH="@libraryPath@${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
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+LD_LIBRARY_PATH="@libraryPath@${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}"
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-exec env LD_PRELOAD="${LD_PRELOAD}" $GAMEMODERUNEXEC "$@"
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+exec env LD_PRELOAD="${LD_PRELOAD}" LD_LIBRARY_PATH="${LD_LIBRARY_PATH}" $GAMEMODERUNEXEC "$@"
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