Merge pull request #141529 from Flakebi/dxc

directx-shader-compiler: 1.5.2010 -> 1.6.2106
This commit is contained in:
Ryan Burns 2021-10-14 20:05:30 -07:00 committed by GitHub
commit 7282a2bf55
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -2,7 +2,7 @@
stdenv.mkDerivation rec {
pname = "directx-shader-compiler";
version = "1.5.2010";
version = "1.6.2106";
# Put headers in dev, there are lot of them which aren't necessary for
# using the compiler binary.
@ -12,7 +12,7 @@ stdenv.mkDerivation rec {
owner = "microsoft";
repo = "DirectXShaderCompiler";
rev = "v${version}";
sha256 = "0ccfy1bfp0cm0pq63ri4yl1sr3fdn1a526bsnakg4bl6z4fwrnnj";
sha256 = "6kQgAESYiQ06LkiGTfDBYwd/ORLSm1W+BcO+OUp4yXY=";
# We rely on the side effect of leaving the .git directory here for the
# version-grabbing functionality of the build system.
fetchSubmodules = true;