godot_4: enable debug flag

This commit is contained in:
superherointj 2024-04-18 16:23:42 -03:00
parent 2af4510ed2
commit e53463627c
1 changed files with 4 additions and 0 deletions

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@ -22,6 +22,7 @@
, speechd
, fontconfig
, udev
, withDebug ? false
, withPlatform ? "linuxbsd"
, withTarget ? "editor"
, withPrecision ? "single"
@ -115,6 +116,7 @@ stdenv.mkDerivation rec {
platform = withPlatform;
target = withTarget;
precision = withPrecision; # Floating-point precision level
debug_symbols = withDebug;
# Options from 'platform/linuxbsd/detect.py'
pulseaudio = withPulseaudio; # Use PulseAudio
@ -125,6 +127,8 @@ stdenv.mkDerivation rec {
touch = withTouch; # Enable touch events
};
dontStrip = withDebug;
outputs = [ "out" "man" ];
installPhase = ''