diff --git a/pkgs/games/widelands/default.nix b/pkgs/games/widelands/default.nix index f49921024e45..324f388e716e 100644 --- a/pkgs/games/widelands/default.nix +++ b/pkgs/games/widelands/default.nix @@ -29,13 +29,13 @@ stdenv.mkDerivation rec { pname = "widelands"; - version = "1.1"; + version = "1.2"; src = fetchFromGitHub { owner = "widelands"; repo = "widelands"; rev = "v${version}"; - sha256 = "sha256-fe1fey34b6T1+kqMa22STROu7dagQJtg24nW2jhVix8="; + sha256 = "sha256-V7eappIMEQMNbf9EGQhv71Fwz0wH679ifi/qAHWwMNU="; }; postPatch = '' @@ -45,6 +45,7 @@ stdenv.mkDerivation rec { cmakeFlags = [ "-Wno-dev" # dev warnings are only needed for upstream development + "-DCMAKE_BUILD_TYPE=Release" "-DWL_INSTALL_BASEDIR=${placeholder "out"}/share/widelands" # for COPYING, Changelog, etc. "-DWL_INSTALL_DATADIR=${placeholder "out"}/share/widelands" # for game data "-DWL_INSTALL_BINDIR=${placeholder "out"}/bin" @@ -92,7 +93,7 @@ stdenv.mkDerivation rec { Settlers II". It has a single player campaign mode, as well as a networked multiplayer mode. ''; - changelog = "https://github.com/widelands/widelands/releases/tag/v1.1"; + changelog = "https://github.com/widelands/widelands/releases/tag/v${version}"; mainProgram = "widelands"; license = licenses.gpl2Plus; maintainers = with maintainers; [ raskin jcumming ];