nixpkgs/pkgs/development/libraries/raylib/default.nix
Lucas Rasmussen 5d803d5b63 raylib: 4.5.0 -> 5.0
changelog: https://github.com/raysan5/raylib/releases/tag/5.0

raylib: remove libpulse and libasound patch
2024-03-25 09:09:08 +01:00

79 lines
2.2 KiB
Nix

{ stdenv
, lib
, fetchFromGitHub
, cmake
, fetchpatch
, mesa
, libGLU
, glfw
, libX11
, libXi
, libXcursor
, libXrandr
, libXinerama
, alsaSupport ? stdenv.hostPlatform.isLinux
, alsa-lib
, pulseSupport ? stdenv.hostPlatform.isLinux
, libpulseaudio
, sharedLib ? true
, includeEverything ? true
, raylib-games
, darwin
}:
let
inherit (darwin.apple_sdk.frameworks) Carbon Cocoa OpenGL;
in
stdenv.mkDerivation (finalAttrs: {
pname = "raylib";
version = "5.0";
src = fetchFromGitHub {
owner = "raysan5";
repo = "raylib";
rev = finalAttrs.version;
hash = "sha256-gEstNs3huQ1uikVXOW4uoYnIDr5l8O9jgZRTX1mkRww=";
};
nativeBuildInputs = [ cmake ];
buildInputs = [ glfw ]
++ lib.optionals stdenv.isLinux [ mesa libXi libXcursor libXrandr libXinerama ]
++ lib.optionals stdenv.isDarwin [ Carbon Cocoa ]
++ lib.optional alsaSupport alsa-lib
++ lib.optional pulseSupport libpulseaudio;
propagatedBuildInputs = lib.optionals stdenv.isLinux [ libGLU libX11 ]
++ lib.optionals stdenv.isDarwin [ OpenGL ];
# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
cmakeFlags = [
"-DUSE_EXTERNAL_GLFW=ON"
"-DBUILD_EXAMPLES=OFF"
"-DCUSTOMIZE_BUILD=1"
] ++ lib.optional includeEverything "-DINCLUDE_EVERYTHING=ON"
++ lib.optional sharedLib "-DBUILD_SHARED_LIBS=ON";
passthru.tests = [ raylib-games ];
patches = [
# Patch version in CMakeLists.txt to 5.0.0
# The library author doesn't use cmake, so when updating this package please
# check that the resulting library extension matches the version
# and remove/update this patch (resulting library name should match
# libraylib.so.${finalAttrs.version}
(fetchpatch {
url = "https://github.com/raysan5/raylib/commit/032cc497ca5aaca862dc926a93c2a45ed8017737.patch";
hash = "sha256-qsX5AwyQaGoRsbdszOO7tUF9dR+AkEFi4ebNkBVHNEY=";
})
];
meta = with lib; {
description = "A simple and easy-to-use library to enjoy videogames programming";
homepage = "https://www.raylib.com/";
license = licenses.zlib;
maintainers = with maintainers; [ adamlwgriffiths ];
platforms = platforms.all;
changelog = "https://github.com/raysan5/raylib/blob/${finalAttrs.version}/CHANGELOG";
};
})