nixpkgs/pkgs/applications/window-managers/gamescope/shaders-path.patch
K900 a1aae1ffb1 gamescope: 3.12.5 -> 3.13.19, refactor
This mostly brings in changes from Jovian, but also splits the dependencies between the WSI layer
and the Gamescope executable, which simplifies i686 layer builds a whole lot.
2024-01-12 13:15:24 +03:00

14 lines
367 B
Diff

diff --git a/src/reshade_effect_manager.cpp b/src/reshade_effect_manager.cpp
index 3597ca1..de45250 100644
--- a/src/reshade_effect_manager.cpp
+++ b/src/reshade_effect_manager.cpp
@@ -34,7 +34,7 @@ static std::string GetLocalUsrDir()
static std::string GetUsrDir()
{
- return "/usr";
+ return "@out@";
}
static LogScope reshade_log("gamescope_reshade");