Files
open-in-mpv/config.go

83 lines
2.1 KiB
Go

package open_in_mpv
import (
"log"
"path/filepath"
"strings"
"github.com/shibukawa/configdir"
"gopkg.in/yaml.v2"
)
// The Player struct contains useful informations for an mpv-based player,
// such as binary name and fullscreen/pip/enqueue/new_window flags overrides for
// use in GenerateIPC(). A way to override any generic flags is also
// provided through the map FlagOverrides.
type Player struct {
// Full name of the player
Name string
// Executable path/name (if already in $PATH) for the player
Executable string
// Flag override for fullscreen
Fullscreen string
// Flag override for picture-in-picture mode
Pip string
// Flag override for enqueuing videos
Enqueue string
// Flag override for forcing new window
NewWindow string `yaml:"new_window"`
// Controls whether this player needs IPC command to enqueue videos
NeedsIpc bool `yaml:"needs_ipc"`
// Overrides for any generic flag
FlagOverrides map[string]string `yaml:"flag_overrides"`
}
// Top-level configuration object, maps a player by name to its Player object
type Config struct {
Players map[string]Player
}
var defaultConfig = Config{
Players: map[string]Player{
"mpv": {
Name: "mpv",
Executable: "mpv",
Fullscreen: "--fs",
Pip: `--ontop --no-border --autofit=384x216 --geometry=98%:98%`,
Enqueue: "",
NewWindow: "",
NeedsIpc: true,
FlagOverrides: map[string]string{},
},
},
}
// Tries to load configuration file with fallback
func LoadConfig() error {
confDirs := configdir.New("", "open-in-mpv")
confDirs.LocalPath, _ = filepath.Abs(".")
confFolder := confDirs.QueryFolderContainsFile("config.yml")
if confFolder == nil {
log.Println("No config file found, using default")
return nil
}
data, err := confFolder.ReadFile("config.yml")
if err != nil {
return err
}
return yaml.Unmarshal(data, &defaultConfig)
}
// Returns player information for the given name if present, otherwise nil
func GetPlayerInfo(name string) *Player {
lowerName := strings.ToLower(name)
if p, ok := defaultConfig.Players[lowerName]; ok {
return &p
}
return nil
}