tap: Implement tap_send() "slow path" in terms of fast path

Most times we send frames to the guest it goes via tap_send_frames().
However "slow path" protocols - ARP, ICMP, ICMPv6, DHCP and DHCPv6 - go
via tap_send().

As well as being a semantic duplication, tap_send() contains at least one
serious problem: it doesn't properly handle short sends, which can be fatal
on the qemu socket connection, since frame boundaries will get out of sync.

Rewrite tap_send() to call tap_send_frames().  While we're there, rename it
tap_send_single() for clarity.

Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
This commit is contained in:
David Gibson
2024-03-08 17:53:24 +11:00
committed by Stefano Brivio
parent 1ebe787fe4
commit 4db947d17c
3 changed files with 19 additions and 25 deletions

2
tap.h
View File

@@ -72,7 +72,7 @@ void tap_udp6_send(const struct ctx *c,
void tap_icmp6_send(const struct ctx *c,
const struct in6_addr *src, const struct in6_addr *dst,
const void *in, size_t len);
int tap_send(const struct ctx *c, const void *data, size_t len);
void tap_send_single(const struct ctx *c, const void *data, size_t len);
size_t tap_send_frames(const struct ctx *c, const struct iovec *iov,
size_t bufs_per_frame, size_t nframes);
void eth_update_mac(struct ethhdr *eh,