tcp: Split pool lookup from creating new sockets in tcp_conn_new_sock()
tcp_conn_new_sock() first looks for a socket in a pre-opened pool, then if that's empty creates a new socket in the init namespace. Both parts of this are duplicated in other places: the pool lookup logic is duplicated in tcp_splice_new(), and the socket opening logic is duplicated in tcp_sock_refill_pool(). Split the function into separate parts so we can remove both these duplications. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio@redhat.com>
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committed by
Stefano Brivio

parent
912d37cd5b
commit
dc467d526f
@@ -451,18 +451,14 @@ static int tcp_splice_connect_ns(void *arg)
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static int tcp_splice_new(const struct ctx *c, struct tcp_splice_conn *conn,
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in_port_t port, int outbound)
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{
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int *p, i, s = -1;
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int *p, s = -1;
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if (outbound)
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p = CONN_V6(conn) ? init_sock_pool6 : init_sock_pool4;
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else
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p = CONN_V6(conn) ? ns_sock_pool6 : ns_sock_pool4;
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for (i = 0; i < TCP_SOCK_POOL_SIZE; i++, p++) {
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SWAP(s, *p);
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if (s >= 0)
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break;
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}
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s = tcp_conn_pool_sock(p);
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/* No socket available in namespace: create a new one for connect() */
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if (s < 0 && !outbound) {
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