Fix a crash when players use certain MPRIS interfaces
Some players, including VLC, will try to message playerctld on the following interfaces: * org.mpris.MediaPlayer2.TrackLis * org.mpris.MediaPlayer2.Playlists These are standard-compliant, but playerctld did not know about them and would crash on receiving such messages.
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@@ -9,6 +9,8 @@
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#define DBUS_PATH "/org/freedesktop/DBus"
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#define PLAYER_INTERFACE "org.mpris.MediaPlayer2.Player"
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#define ROOT_INTERFACE "org.mpris.MediaPlayer2"
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#define PLAYLISTS_INTERFACE "org.mpris.MediaPlayer2.Playlists"
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#define TRACKLIST_INTERFACE "org.mpris.MediaPlayer2.TrackList"
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#define PROPERTIES_INTERFACE "org.freedesktop.DBus.Properties"
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#define PLAYERCTLD_INTERFACE "com.github.altdesktop.playerctld"
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@@ -85,13 +87,15 @@ static gboolean player_update_properties(struct Player *player, const char *inte
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GVariantDict cached_properties;
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GVariantIter iter;
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GVariant *child;
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bool is_player_interface = false; // otherwise, the root interface
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bool is_root_interface = false;
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if (g_strcmp0(interface_name, PLAYER_INTERFACE) == 0) {
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if (g_strcmp0(interface_name, PLAYER_INTERFACE) == 0 ||
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g_strcmp0(interface_name, TRACKLIST_INTERFACE) == 0 ||
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g_strcmp0(interface_name, PLAYLISTS_INTERFACE) == 0) {
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g_variant_dict_init(&cached_properties, player->player_properties);
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is_player_interface = true;
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} else if (g_strcmp0(interface_name, ROOT_INTERFACE) == 0) {
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g_variant_dict_init(&cached_properties, player->root_properties);
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is_root_interface = true;
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} else {
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g_error("cannot update properties for unknown interface: %s", interface_name);
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assert(false);
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@@ -108,7 +112,7 @@ static gboolean player_update_properties(struct Player *player, const char *inte
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GVariant *prop_variant = g_variant_get_child_value(child, 1);
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GVariant *prop_value = g_variant_get_variant(prop_variant);
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// g_debug("key=%s, value=%s", key, g_variant_print(prop_value, TRUE));
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if (is_player_interface && g_strcmp0(key, "Position") == 0) {
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if ( ! is_root_interface && g_strcmp0(key, "Position") == 0) {
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// gets cached separately (never counts as changed)
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player->position = g_variant_get_int64(prop_value);
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goto loop_out;
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