video console: implement multiple fonts configuration
This needed for unit testing different fonts. Configured fonts are placed in an array of fonts. First font is selected by default upon console probe. Signed-off-by: Dzmitry Sankouski <dsankouski@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org> [agust: fixed build error when bmp logo disabled] Signed-off-by: Anatolij Gustschin <agust@denx.de>
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committed by
Anatolij Gustschin

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31
include/video_font_data.h
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31
include/video_font_data.h
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/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* (C) Copyright 2023 Dzmitry Sankouski <dsankouski@gmail.com>
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*/
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#ifndef _VIDEO_FONT_DATA_
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#define _VIDEO_FONT_DATA_
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#define VIDEO_FONT_BYTE_WIDTH(width) ((width / 8) + (width % 8 > 0))
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#define VIDEO_FONT_CHAR_PIXEL_BYTES(width, height) (height * VIDEO_FONT_BYTE_WIDTH(width))
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#define VIDEO_FONT_SIZE(chars, width, height) (chars * VIDEO_FONT_CHAR_PIXEL_BYTES(width, height))
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struct video_fontdata {
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const char *name;
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int width;
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int height;
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int byte_width;
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int char_pixel_bytes;
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unsigned char *video_fontdata;
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};
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#define FONT_ENTRY(_font_width, _font_height, _width_x_height) \
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{ \
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.name = #_width_x_height, \
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.width = _font_width, \
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.height = _font_height, \
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.byte_width = VIDEO_FONT_BYTE_WIDTH(_font_width), \
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.char_pixel_bytes = VIDEO_FONT_CHAR_PIXEL_BYTES(_font_width, _font_height), \
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.video_fontdata = video_fontdata_##_width_x_height, \
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}
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#endif /* _VIDEO_FONT_DATA_ */
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