/* SPDX-License-Identifier: GPL-2.0+ */ /* * Handles a contiguous list of pointers which be allocated and freed * * Copyright 2023 Google LLC * Written by Simon Glass */ #ifndef __ALIST_H #define __ALIST_H #include #include #include /** * struct alist - object list that can be allocated and freed * * Holds a list of objects, each of the same size. The object is typically a * C struct. The array is alloced in memory can change in size. * * The list rememebers the size of the list, but has a separate count of how * much space is allocated, This allows it increase in size in steps as more * elements are added, which is more efficient that reallocating the list every * time a single item is added * * Two types of access are provided: * * alist_get...(index) * gets an existing element, if its index is less that size * * alist_ensure(index) * address an existing element, or creates a new one if not present * * @data: object data of size `@obj_size * @alloc`. The list can grow as * needed but never shrinks * @obj_size: Size of each object in bytes * @count: number of objects in array * @alloc: allocated length of array, to which @count can grow * @flags: flags for the alist (ALISTF_...) */ struct alist { void *data; u16 obj_size; u16 count; u16 alloc; u16 flags; }; /** * enum alist_flags - Flags for the alist * * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the * alist is dead and cannot grow further */ enum alist_flags { ALISTF_FAIL = BIT(0), }; /** * alist_has() - Check if an index is within the list range * * Checks if index is within the current alist count * * @lst: alist to check * @index: Index to check * Returns: true if value, else false */ static inline bool alist_has(struct alist *lst, uint index) { return index < lst->count; } /** * alist_err() - Check if the alist is still valid * * @lst: List to check * Return: false if OK, true if any previous allocation failed */ static inline bool alist_err(struct alist *lst) { return lst->flags & ALISTF_FAIL; } /** * alist_full() - Check if the alist is full * * @lst: List to check * Return: true if full, false otherwise */ static inline bool alist_full(struct alist *lst) { return lst->count == lst->alloc; } /** * alist_get_ptr() - Get the value of a pointer * * @lst: alist to check * @index: Index to read from * Returns: pointer, if present, else NULL */ const void *alist_get_ptr(const struct alist *lst, uint index); /** * alist_getd() - Get the value of a pointer directly, with no checking * * This must only be called on indexes for which alist_has() returns true * * @lst: alist to check * @index: Index to read from * Returns: pointer value (may be NULL) */ static inline const void *alist_getd(struct alist *lst, uint index) { return lst->data + index * lst->obj_size; } /** get an entry as a constant */ #define alist_get(_lst, _index, _struct) \ ((const _struct *)alist_get_ptr(_lst, _index)) /** get an entry which can be written to */ #define alist_getw(_lst, _index, _struct) \ ((_struct *)alist_get_ptr(_lst, _index)) /** * alist_ensure_ptr() - Ensure an object exists at a given index * * This provides read/write access to an array element. If it does not exist, * it is allocated, reading for the caller to store the object into * * Allocates a object at the given index if needed * * @lst: alist to check * @index: Index to address * Returns: pointer where struct can be read/written, or NULL if out of memory */ void *alist_ensure_ptr(struct alist *lst, uint index); /** * alist_ensure() - Address a struct, the correct object type * * Use as: * struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct); */ #define alist_ensure(_lst, _index, _struct) \ ((_struct *)alist_ensure_ptr(_lst, _index)) /** * alist_add_placeholder() - Add a new item to the end of the list * * @lst: alist to add to * Return: Pointer to the newly added position. Note that this is not inited so * the caller must copy the requested struct to the returned pointer */ void *alist_add_placeholder(struct alist *lst); /** * alist_add_ptr() - Ad a new object to the list * * @lst: alist to add to * @obj: Pointer to object to copy in * Returns: pointer to where the object was copied, or NULL if out of memory */ void *alist_add_ptr(struct alist *lst, void *obj); /** * alist_expand_by() - Expand a list by the given amount * * @lst: alist to expand * @inc_by: Amount to expand by * Return: true if OK, false if out of memory */ bool alist_expand_by(struct alist *lst, uint inc_by); /** * alist_add() - Used to add an object type with the correct type * * Use as: * struct my_struct obj; * struct my_struct *ptr = alist_add(&lst, &obj); */ #define alist_add(_lst, _obj) \ ((typeof(_obj) *)alist_add_ptr(_lst, &(_obj))) /** * alist_init() - Set up a new object list * * Sets up a list of objects, initially empty * * @lst: alist to set up * @obj_size: Size of each element in bytes * @alloc_size: Number of items to allowed to start, before reallocation is * needed (0 to start with no space) * Return: true if OK, false if out of memory */ bool alist_init(struct alist *lst, uint obj_size, uint alloc_size); #define alist_init_struct(_lst, _struct) \ alist_init(_lst, sizeof(_struct), 0) /** * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist * * This returns the alist data to the caller, so that the caller receives data * that it can be sure will hang around. The caller is responsible for freeing * the data. * * If the alist size is 0, this returns NULL * * The alist is uninited as part of this. * * The alist must be inited before this can be called. * * @alist: alist to uninit * @countp: if non-NULL, returns the number of objects in the returned data * (which is @alist->size) * Return: data contents, allocated with malloc(), or NULL if the data could not * be allocated, or the data size is 0 */ void *alist_uninit_move_ptr(struct alist *alist, size_t *countp); /** * alist_uninit_move() - Typed version of alist_uninit_move_ptr() */ #define alist_uninit_move(_lst, _countp, _struct) \ (_struct *)alist_uninit_move_ptr(_lst, _countp) /** * alist_uninit() - Free any memory used by an alist * * The alist must be inited before this can be called. * * @alist: alist to uninit */ void alist_uninit(struct alist *alist); #endif /* __ALIST_H */