refactor: change directory structure to support mpv 0.32 and lower
This commit is contained in:
414
scripts/uosc_shared/lib/text.lua
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414
scripts/uosc_shared/lib/text.lua
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@@ -0,0 +1,414 @@
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-- https://en.wikipedia.org/wiki/Unicode_block
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---@alias CodePointRange {[1]: integer; [2]: integer}
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---@type CodePointRange[]
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local zero_width_blocks = {
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{0x0000, 0x001F}, -- C0
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{0x007F, 0x009F}, -- Delete + C1
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{0x034F, 0x034F}, -- combining grapheme joiner
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{0x061C, 0x061C}, -- Arabic Letter Strong
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{0x200B, 0x200F}, -- {zero-width space, zero-width non-joiner, zero-width joiner, left-to-right mark, right-to-left mark}
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{0x2028, 0x202E}, -- {line separator, paragraph separator, Left-to-Right Embedding, Right-to-Left Embedding, Pop Directional Format, Left-to-Right Override, Right-to-Left Override}
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{0x2060, 0x2060}, -- word joiner
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{0x2066, 0x2069}, -- {Left-to-Right Isolate, Right-to-Left Isolate, First Strong Isolate, Pop Directional Isolate}
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{0xFEFF, 0xFEFF}, -- zero-width non-breaking space
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-- Some other characters can also be combined https://en.wikipedia.org/wiki/Combining_character
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{0x0300, 0x036F}, -- Combining Diacritical Marks 0 BMP Inherited
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{0x1AB0, 0x1AFF}, -- Combining Diacritical Marks Extended 0 BMP Inherited
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{0x1DC0, 0x1DFF}, -- Combining Diacritical Marks Supplement 0 BMP Inherited
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{0x20D0, 0x20FF}, -- Combining Diacritical Marks for Symbols 0 BMP Inherited
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{0xFE20, 0xFE2F}, -- Combining Half Marks 0 BMP Cyrillic (2 characters), Inherited (14 characters)
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-- Egyptian Hieroglyph Format Controls and Shorthand format Controls
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{0x13430, 0x1345F}, -- Egyptian Hieroglyph Format Controls 1 SMP Egyptian Hieroglyphs
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{0x1BCA0, 0x1BCAF}, -- Shorthand Format Controls 1 SMP Common
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-- not sure how to deal with those https://en.wikipedia.org/wiki/Spacing_Modifier_Letters
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{0x02B0, 0x02FF}, -- Spacing Modifier Letters 0 BMP Bopomofo (2 characters), Latin (14 characters), Common (64 characters)
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}
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-- All characters have the same width as the first one
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---@type CodePointRange[]
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local same_width_blocks = {
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{0x3400, 0x4DBF}, -- CJK Unified Ideographs Extension A 0 BMP Han
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{0x4E00, 0x9FFF}, -- CJK Unified Ideographs 0 BMP Han
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{0x20000, 0x2A6DF}, -- CJK Unified Ideographs Extension B 2 SIP Han
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{0x2A700, 0x2B73F}, -- CJK Unified Ideographs Extension C 2 SIP Han
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{0x2B740, 0x2B81F}, -- CJK Unified Ideographs Extension D 2 SIP Han
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{0x2B820, 0x2CEAF}, -- CJK Unified Ideographs Extension E 2 SIP Han
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{0x2CEB0, 0x2EBEF}, -- CJK Unified Ideographs Extension F 2 SIP Han
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{0x2F800, 0x2FA1F}, -- CJK Compatibility Ideographs Supplement 2 SIP Han
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{0x30000, 0x3134F}, -- CJK Unified Ideographs Extension G 3 TIP Han
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{0x31350, 0x323AF}, -- CJK Unified Ideographs Extension H 3 TIP Han
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}
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---Get byte count of utf-8 character at index i in str
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---@param str string
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---@param i integer?
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---@return integer
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local function utf8_char_bytes(str, i)
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local char_byte = str:byte(i)
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if char_byte < 0xC0 then return 1
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elseif char_byte < 0xE0 then return 2
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elseif char_byte < 0xF0 then return 3
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elseif char_byte < 0xF8 then return 4
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else return 1 end
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end
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---Creates an iterator for an utf-8 encoded string
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---Iterates over utf-8 characters instead of bytes
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---@param str string
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---@return fun(): string
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local function utf8_iter(str)
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local byte_start = 1
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return function()
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local start = byte_start
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if #str < start then return nil end
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local byte_count = utf8_char_bytes(str, start)
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byte_start = start + byte_count
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return start, str:sub(start, start + byte_count - 1)
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end
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end
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---Extract Unicode code point from utf-8 character at index i in str
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---@param str string
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---@param i integer
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---@return integer
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local function utf8_to_unicode(str, i)
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local byte_count = utf8_char_bytes(str, i)
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local char_byte = str:byte(i)
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local unicode = char_byte
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if byte_count ~= 1 then
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local shift = 2 ^ (8 - byte_count)
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char_byte = char_byte - math.floor(0xFF / shift) * shift
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unicode = char_byte * (2 ^ 6) ^ (byte_count - 1)
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end
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for j = 2, byte_count do
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char_byte = str:byte(i + j - 1) - 0x80
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unicode = unicode + char_byte * (2 ^ 6) ^ (byte_count - j)
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end
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return round(unicode)
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end
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---Convert Unicode code point to utf-8 string
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---@param unicode integer
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---@return string?
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local function unicode_to_utf8(unicode)
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if unicode < 0x80 then return string.char(unicode)
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else
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local byte_count
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if unicode < 0x800 then byte_count = 2
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elseif unicode < 0x10000 then byte_count = 3
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elseif unicode < 0x110000 then byte_count = 4
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else return end -- too big
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local res = {}
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local shift = 2 ^ 6
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local after_shift = unicode
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for _ = byte_count, 2, -1 do
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local before_shift = after_shift
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after_shift = math.floor(before_shift / shift)
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table.insert(res, 1, before_shift - after_shift * shift + 0x80)
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end
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shift = 2 ^ (8 - byte_count)
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table.insert(res, 1, after_shift + math.floor(0xFF / shift) * shift)
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---@diagnostic disable-next-line: deprecated
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return string.char(unpack(res))
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end
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end
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local text_osd = mp.create_osd_overlay("ass-events")
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text_osd.compute_bounds, text_osd.hidden = true, true
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---@type integer, integer
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local osd_width, osd_height = 100, 100
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mp.observe_property('osd-dimensions', 'native', function (_, dim)
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if dim then osd_width, osd_height = dim.w, dim.h end
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end)
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---@param ass_text string
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---@return integer, integer, integer, integer
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local function measure_bounds(ass_text)
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osd_width, osd_height = mp.get_osd_size()
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text_osd.res_x, text_osd.res_y = osd_width, osd_height
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text_osd.data = ass_text
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local res = text_osd:update()
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return res.x0, res.y0, res.x1, res.y1
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end
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---@type {wrap: integer; bold: boolean; italic: boolean, rotate: number; size: number}
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local bounds_opts = {wrap = 2, bold = false, italic = false, rotate = 0, size = 0}
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---Measure text width and normalize to a font size of 1
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---text has to be ass safe
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---@param text string
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---@param size number
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---@param bold boolean
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---@param italic boolean
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---@param horizontal boolean
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---@return number, integer
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local function normalized_text_width(text, size, bold, italic, horizontal)
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bounds_opts.bold, bounds_opts.italic, bounds_opts.rotate = bold, italic, horizontal and 0 or -90
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local x1, y1 = nil, nil
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size = size / 0.8
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-- prevent endless loop
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local repetitions_left = 5
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repeat
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size = size * 0.8
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bounds_opts.size = size
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local ass = assdraw.ass_new()
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ass:txt(0, 0, horizontal and 7 or 1, text, bounds_opts)
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_, _, x1, y1 = measure_bounds(ass.text)
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repetitions_left = repetitions_left - 1
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-- make sure nothing got clipped
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until (x1 and x1 < osd_width and y1 < osd_height) or repetitions_left == 0
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local width = (repetitions_left == 0 and not x1) and 0 or (horizontal and x1 or y1)
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return width / size, horizontal and osd_width or osd_height
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end
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---Estimates character length based on utf8 byte count
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---1 character length is roughly the size of a latin character
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---@param char string
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---@return number
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local function char_length(char)
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return #char > 2 and 2 or 1
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end
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---Estimates string length based on utf8 byte count
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---Note: Making a string in the iterator with the character is a waste here,
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---but as this function is only used when measuring whole string widths it's fine
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---@param text string
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---@return number
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local function text_length(text)
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if not text or text == '' then return 0 end
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local text_length = 0
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for _, char in utf8_iter(tostring(text)) do text_length = text_length + char_length(char) end
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return text_length
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end
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local width_length_ratio = 0.5
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---@type {[boolean]: {[string]: {[1]: number, [2]: integer}}}
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local char_width_cache = {}
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---Finds the best orientation of text on screen and returns the estimated max size
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---and if the text should be drawn horizontally
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---@param text string
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---@return number, boolean
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local function fit_on_screen(text)
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local estimated_width = text_length(text) * width_length_ratio
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if osd_width >= osd_height then
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-- Fill the screen as much as we can, bigger is more accurate.
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return math.min(osd_width / estimated_width, osd_height), true
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else
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return math.min(osd_height / estimated_width, osd_width), false
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end
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end
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---Gets next stage from cache
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---@param cache {[any]: table}
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---@param value any
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local function get_cache_stage(cache, value)
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local stage = cache[value]
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if not stage then
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stage = {}
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cache[value] = stage
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end
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return stage
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end
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---Is measured resolution sufficient
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---@param px integer
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---@return boolean
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local function no_remeasure_required(px)
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return px >= 800 or (px * 1.1 >= osd_width and px * 1.1 >= osd_height)
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end
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---Get measured width of character
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---@param char string
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---@param bold boolean
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---@return number, integer
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local function character_width(char, bold)
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---@type {[string]: {[1]: number, [2]: integer}}
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local char_widths = get_cache_stage(char_width_cache, bold)
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local width_px = char_widths[char]
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if width_px and no_remeasure_required(width_px[2]) then return width_px[1], width_px[2] end
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local unicode = utf8_to_unicode(char, 1)
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for _, block in ipairs(zero_width_blocks) do
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if unicode >= block[1] and unicode <= block[2] then
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char_widths[char] = {0, infinity}
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return 0, infinity
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end
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end
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local measured_char = nil
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for _, block in ipairs(same_width_blocks) do
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if unicode >= block[1] and unicode <= block[2] then
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measured_char = unicode_to_utf8(block[1])
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width_px = char_widths[measured_char]
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if width_px and no_remeasure_required(width_px[2]) then
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char_widths[char] = width_px
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return width_px[1], width_px[2]
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end
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break
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end
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end
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if not measured_char then measured_char = char end
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-- half as many repetitions for wide characters
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local char_count = 10 / char_length(char)
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local max_size, horizontal = fit_on_screen(measured_char:rep(char_count))
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local size = math.min(max_size * 0.9, 50)
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char_count = math.min(math.floor(char_count * max_size / size * 0.8), 100)
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local enclosing_char, enclosing_width, next_char_count = '|', 0, char_count
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if measured_char == enclosing_char then enclosing_char = ''
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else enclosing_width = 2 * character_width(enclosing_char, bold) end
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local width_ratio, width, px = nil, nil, nil
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repeat
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char_count = next_char_count
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local str = enclosing_char .. measured_char:rep(char_count) .. enclosing_char
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width, px = normalized_text_width(str, size, bold, false, horizontal)
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width = width - enclosing_width
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width_ratio = width * size / (horizontal and osd_width or osd_height)
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next_char_count = math.min(math.floor(char_count / width_ratio * 0.9), 100)
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until width_ratio < 0.05 or width_ratio > 0.5 or char_count == next_char_count
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width = width / char_count
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width_px = {width, px}
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if char ~= measured_char then char_widths[measured_char] = width_px end
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char_widths[char] = width_px
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return width, px
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end
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---Calculate text width from individual measured characters
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---@param text string|number
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---@param bold boolean
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---@return number, integer
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local function character_based_width(text, bold)
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local max_width = 0
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local min_px = infinity
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for line in tostring(text):gmatch("([^\n]*)\n?") do
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local total_width = 0
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for _, char in utf8_iter(line) do
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local width, px = character_width(char, bold)
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total_width = total_width + width
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if px < min_px then min_px = px end
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end
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if total_width > max_width then max_width = total_width end
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end
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return max_width, min_px
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end
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---Measure width of whole text
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---@param text string|number
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---@param bold boolean
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---@param italic boolean
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---@return number, integer
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local function whole_text_width(text, bold, italic)
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text = tostring(text)
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local size, horizontal = fit_on_screen(text)
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return normalized_text_width(ass_escape(text), size * 0.9, bold, italic, horizontal)
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end
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---Get scale factor calculated from font size, bold and italic
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---@param opts {size: number; bold?: boolean; italic?: boolean}
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local function opts_scale_factor(opts)
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return (opts.italic and 1.01 or 1) * opts.size
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end
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---@type {[boolean]: {[boolean]: {[string|number]: {[1]: number, [2]: integer}}}} | {[boolean]: {[string|number]: {[1]: number, [2]: integer}}}
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local width_cache = {}
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---Calculate width of text with the given opts
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---@param text string|number
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---@return number
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---@param opts {size: number; bold?: boolean; italic?: boolean}
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function text_width(text, opts)
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if not text or text == '' then return 0 end
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---@type boolean, boolean
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local bold, italic = opts.bold or false, opts.italic or false
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if options.text_width_estimation then
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---@type {[string|number]: {[1]: number, [2]: integer}}
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local text_width = get_cache_stage(width_cache, bold)
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local width_px = text_width[text]
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if width_px and no_remeasure_required(width_px[2]) then return width_px[1] * opts_scale_factor(opts) end
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local width, px = character_based_width(text, bold)
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width_cache[bold][text] = {width, px}
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return width * opts_scale_factor(opts)
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else
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---@type {[string|number]: {[1]: number, [2]: integer}}
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local text_width = get_cache_stage(get_cache_stage(width_cache, bold), italic)
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local width_px = text_width[text]
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if width_px and no_remeasure_required(width_px[2]) then return width_px[1] * opts.size end
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local width, px = whole_text_width(text, bold, italic)
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width_cache[bold][italic][text] = {width, px}
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return width * opts.size
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end
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end
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---Wrap the text at the closest opportunity to target_line_length
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---@param text string
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---@param opts {size: number; bold?: boolean; italic?: boolean}
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---@param target_line_length number
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---@return string
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function wrap_text(text, opts, target_line_length)
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local target_line_width = target_line_length * width_length_ratio * opts.size
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local bold, scale_factor = opts.bold or false, opts_scale_factor(opts)
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local wrap_at_chars = {' ', ' ', '-', '–'}
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local remove_when_wrap = {' ', ' '}
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local lines = {}
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for text_line in text:gmatch("([^\n]*)\n?") do
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local line_width = 0
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local line_start = 1
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local before_end = nil
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local before_width = 0
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local before_line_start = 0
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local before_removed_width = 0
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for char_start, char in utf8_iter(text_line) do
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local char_end = char_start + #char - 1
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local can_wrap = false
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for _, c in ipairs(wrap_at_chars) do
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if char == c then
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can_wrap = true
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break
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end
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end
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local char_width = character_width(char, bold) * scale_factor
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line_width = line_width + char_width
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if can_wrap or (char_end == #text_line) then
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local remove = false
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for _, c in ipairs(remove_when_wrap) do
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if char == c then
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remove = true
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break
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end
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end
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local line_width_after_remove = line_width - (remove and char_width or 0)
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if line_width_after_remove < target_line_width then
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before_end = remove and char_start - 1 or char_end
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before_width = line_width_after_remove
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before_line_start = char_end + 1
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before_removed_width = remove and char_width or 0
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else
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if (target_line_width - before_width) <
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(line_width_after_remove - target_line_width) then
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lines[#lines + 1] = text_line:sub(line_start, before_end)
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line_start = before_line_start
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line_width = line_width - before_width - before_removed_width
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else
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lines[#lines + 1] = text_line:sub(line_start, remove and char_start - 1 or char_end)
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line_start = char_end + 1
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line_width = remove and line_width - char_width or line_width
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line_width = 0
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end
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before_end = line_start
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before_width = 0
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end
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end
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end
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if #text_line >= line_start then lines[#lines + 1] = text_line:sub(line_start)
|
||||
elseif text_line == '' then lines[#lines + 1] = '' end
|
||||
end
|
||||
return table.concat(lines, '\n')
|
||||
end
|
Reference in New Issue
Block a user