m-lua-scripting: fix object refcounting
7908b8d7be2a2992c57cd549054eda7ce46e4b44 ("m-lua-scripting: allow converting GValue holding NULL objects to Lua") accidentally added a second refcount. As a result, the objects are never freeded. Remove the second refcount to fix this.
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@@ -317,7 +317,7 @@ wplua_gvalue_to_lua (lua_State *L, const GValue *v)
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case G_TYPE_INTERFACE: {
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GObject *object = g_value_dup_object (v);
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if (object)
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wplua_pushobject (L, g_value_dup_object (v));
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wplua_pushobject (L, object);
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else
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lua_pushnil (L);
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break;
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