This fixes a race condition that can happen when a proxy requests a new feature
(for example WP_NODE_FEATURE_PORTS) and PipeWire destroys the proxy before the
activation finishes. This race condition was causing the current activation
transition of a proxy to never finish, creating a memory leak because the
transition holds a strong reference of the proxy. Appart from this, since the
activation never finishes, WirePlumber could wait forever and not respond to
other requests.
This also removes the wp_proxy_watch_bind_error() API for subclasses as it is
not needed anymore.
Aim for 8 pointers on each struct, wich exceptions:
- 12 pointers for already crowded/important ones
- 4 pointers for empty ones that are used for proxies; we are
unlikely to add any virtual methods on these classes ever
This is an attempt to unclutter the API of WpProxy and
split functionality into smaller pieces, making it easier
to work with.
In this new class layout, we have the following classes:
- WpObject: base class for everything; handles activating
| and deactivating "features"
|- WpProxy: base class for anything that wraps a pw_proxy;
| handles events from pw_proxy and nothing more
|- WpGlobalProxy: handles integration with the registry
All the other classes derive from WpGlobalProxy. The reason
for separating WpGlobalProxy from WpProxy, though, is that
classes such as WpImplNode / WpSpaDevice can also derive from
WpProxy now, without interfacing with the registry.
All objects that come with an "info" structure and have properties
and/or params also implement the WpPipewireObject interface. This
provides the API to query properties and get/set params. Essentially,
this is implemented by all classes except WpMetadata (pw_metadata
does not have info)
This interface is implemented on each object separately, using
a private "mixin", which is a set of vfunc implementations and helper
functions (and macros) to facilitate the implementation of this interface.
A notable difference to the old WpProxy is that now features can be
deactivated, so it is possible to enable something and later disable
it again.
This commit disables modules, tests, tools, etc, to avoid growing the
patch more, while ensuring that the project compiles.
- make it a GObject so that it can emit its own signals
and so that it can be shared between multiple proxies
- share the WpProps instance between endpoints, endpoint-streams
and their underlying nodes
- introduce the concept of the caching mode that redirects _set
to _set_param of the proxy that actually has the props; this allows
shared WpProps to actually set changes on the correct proxy
in a transparent way
- change methods to consume the ref of the pod and reflect that
also on wp_proxy_set_prop()
- refactor the export process on endpoints & endpoint-streams
so that they always get all the required features (info, props, bound)
and make it async so that we can take time to prepare the underlying
node to have FEATURE_PROPS
- update the props & endpoint unit tests, bringing back all the
checks that the endpoint unit test used to have
+ rename FEATURE_CONTROLS to FEATURE_PROPS
+ add accessor for the standard spa_param_info (info->params)
+ hide the low-level params API that nobody uses
* core no longer exposes create_remote/local_object
* node, device & link have constructor methods
to enable the create_remote_object functionality
* added WpImplNode to wrap pw_impl_node and allow creating
"local" node instances
* added WpSpaDevice to wrap spa_device and allow creating
"local" device instances
* exporting objects in all cases now happens by requesting
FEATURE_BOUND from the proxy, eliminating the need for WpExported
* replaced WpMonitor by new, simpler code directly in module-monitor
* the proxy type lookup table in WpProxy is gone, we now
use a field on the class structure of every WpProxy subclass
and iterate through all the class structures instead; this is
more flexible and extensible
+ use the pw_proxy API to find the bound id instead
of relying on WpGlobal
This has the advantage that it works also for exported
objects and for objects that have been created by calling
into a remote factory (such as the link-factory), so we can
now know the global id of all proxies, not only the ones
that have been created by the registry.
* rework how global objects are stored in the core
* rework how users get notified about global objects
and proxies of remote global objects
The purpose of this change is to have a class that can manage
objects that are registered in the core or signalled through the
registry. This object can declare interest on certain types
of global objects and only keep & signal those objects that it is
interested in. Additionally, it can prepare proxy features and
asynchronously deliver an 'objects-changed' signal, which is
basically telling us that the list of objects has changed.
This is useful to simplify port proxies management in WpAudioStream.
Now the stream object can declare that it is interested in ports
that have "node.id" == X and the object manager will only maintain
a list of those. Additionally, it will emit the 'objects-changed'
signal when the list of ports is complete, so there is no reason to
do complex operations and core syncs in the WpAudioStream class
in order to figure out when the list of ports is ready.
As a side effect, this also reduces resource management. Now we
don't construct a WpProxy for every global that pipewire reports;
we only construct proxies when there is interest in them!
Another interesting side effect is that we can now register an
object manager at any point in time and get immediately notified
about remote globals that already exist. i.e. when you register
an object manager that is interested in nodes, it will be immediately
notified about all the existing nodes in the graph. This is useful
to avoid race conditions between connecting the signal and objects
beting created in pipewire
In practice we always create a remote and connect to pipewire.
Any other scenario is invalid, therefore, it is not justified
to be confused with so many classes for such small functionality.
This simplifies a lot the modules code.
Also, this commit exposes the pw_core and pw_remote objects
out of WpCore. This is in practice useful when dealing with low-level
pw and spa factories, which are used in the monitors. Let's not
add API wrappers for everything... Bindings will never use this
functionality anyway, since it depends on low level pipewire C API.
* add proxy sync method
* add wrapers for enum/set/subscribe_params
* move the info structure handling to the subclasses
* expose info->props as WpProperties
After discussing things at the AGL May 2019 F2F meeting
and reflecting on the initial design of WirePlumber,
it became clear that it needed a fresh start.