This allows registering arbitrary objects on the core's registry and
finding them later, without having to add API for each and every object.
I think this is useful enough to have it public, even though it's
probably not going to be used that much... The rationale here is to
allow registering custom component loaders without having to make them
subclass WpPlugin or to create custom API for registering component
loaders specifically.
Also, remove the wp_plugin_register() and wp_si_factory_register()
functions, since they are not going to be used much in the future.
The idea is to let the component loader do the registration under the
scenes, as the component is getting loaded.
Each component can optionally "provide" a feature, which is basically
a string that describes the feature (ex. "support.dbus"). If the
component loads successfully, the feature is marked as provided and
can be tested for its presence with wp_core_test_feature()
There is no reason to return the component object... all components
are supposed to be long-lived objects that are referenced by the
registry and there is API to find them. The caller is only interested
in the success or failure of the operation.
Do this in wp_core_load_component() and let the component loaders worry
only about creating the object.
Also run the main loop in tests while loading components, to ensure
that the async operation finishes before continuing execution. GTask
makes sure to make the operation async always, by emitting the callback
from an idle GSource.
Regarding the core parameter, the case used to be that WpComponentLoader
was a WpPlugin, so it had a reference to the core internally, but since
this is no longer a requirement, we need to pass this explicitly
The intention is to make checks for enabled log topics faster.
Every topic has its own structure that is statically defined in the file
where the logs are printed from. The structure is initialized transparently
when it is first used and it contains all the log level flags for the levels
that this topic should print messages. It is then checked on the wp_log()
macro before printing the message.
Topics from SPA/PipeWire are also handled natively, so messages are printed
directly without checking if the topic is enabled, since the PipeWire and SPA
macros do the checking themselves.
Messages coming from GLib are checked inside the handler.
An internal WpLogFields object is used to manage the state of each log
message, populating all the fields appropriately from the place they
are coming from (wp_log, spa_log, glib log), formatting the message and
then printing it. For printing to the journald, we still use the glib
message handler, converting all the needed fields to GLogField on demand.
That message handler does not do any checks for the topic or the level, so
we can just call it to send the message.
This change completely refactors the way components are loaded in wireplumber:
- The module_init() function must return a GObject now. This object is either
a WpPlugin or a WpSiFactory in the current modules.
- When the component loader initializes a module, it automatically registers
the WpPlugin or WpSiFactory with their respective methods. There is no need
to register the WpPlugin or WpSiFactory in the module now.
- The wp_core_load_component() API has been refactored to be asynchronows. This
allows the component loader to automatically activate WpPlugin objects, and
therefore allows the application to directly get the WpPlugin without having
to find it. This simplifies a lot of things.
- The 'ifexists' and 'nofail' component flags now work even if the respective
WpPlugin could not be activated.
- The code that loads components in main.c has also been simplified a lot,
and the option to load dangling components has also been removed.
- add integer and string version of the APIs,
- Also Refine the APIs, return value to indicate the setting existance
and a new param to return the value of the setting.
- add their lua bindings as well, in lua binding the return value nil
indicates that the setting is not defnied.
- Add corresponding C and lua tests as well.
- Add a few handy debug msgs.
The component loader is a more generic and extensible mechanism
of loading components; modules are one type of component...
The idea is to make scripts and config files also be components,
loaded by plugins that inherit WpComponentLoader