There are 3 kinds of WpProxy objects:
* the ones that are created as a result of binding a global
from the registry
* the ones that are created as a result of calling into a remote
factory (wp_node_new_from_factory, etc...)
* the ones that are a local implementation of an object
(WpImplNode, etc...) and are exported
Previously the object manager was only able to track the first kind.
With these changes we can now also have globals associated with
WpProxies that were created earlier (and caused the creation of the global).
This saves some resources and reduces round-trips (in case client
code wants to change properties of an object that is locally
implemented, it shouldn't need to do a round-trip through the server)
The proxy takes more roundtrips to get updated and this makes the
policy fail to find a default endpoint at startup, right after
the devices have been discovered
This also removes the weak ref on the session, since the object
manager internally maintains a reference on the objects that
it manages.
* rework how global objects are stored in the core
* rework how users get notified about global objects
and proxies of remote global objects
The purpose of this change is to have a class that can manage
objects that are registered in the core or signalled through the
registry. This object can declare interest on certain types
of global objects and only keep & signal those objects that it is
interested in. Additionally, it can prepare proxy features and
asynchronously deliver an 'objects-changed' signal, which is
basically telling us that the list of objects has changed.
This is useful to simplify port proxies management in WpAudioStream.
Now the stream object can declare that it is interested in ports
that have "node.id" == X and the object manager will only maintain
a list of those. Additionally, it will emit the 'objects-changed'
signal when the list of ports is complete, so there is no reason to
do complex operations and core syncs in the WpAudioStream class
in order to figure out when the list of ports is ready.
As a side effect, this also reduces resource management. Now we
don't construct a WpProxy for every global that pipewire reports;
we only construct proxies when there is interest in them!
Another interesting side effect is that we can now register an
object manager at any point in time and get immediately notified
about remote globals that already exist. i.e. when you register
an object manager that is interested in nodes, it will be immediately
notified about all the existing nodes in the graph. This is useful
to avoid race conditions between connecting the signal and objects
beting created in pipewire