* rework how global objects are stored in the core
* rework how users get notified about global objects
and proxies of remote global objects
The purpose of this change is to have a class that can manage
objects that are registered in the core or signalled through the
registry. This object can declare interest on certain types
of global objects and only keep & signal those objects that it is
interested in. Additionally, it can prepare proxy features and
asynchronously deliver an 'objects-changed' signal, which is
basically telling us that the list of objects has changed.
This is useful to simplify port proxies management in WpAudioStream.
Now the stream object can declare that it is interested in ports
that have "node.id" == X and the object manager will only maintain
a list of those. Additionally, it will emit the 'objects-changed'
signal when the list of ports is complete, so there is no reason to
do complex operations and core syncs in the WpAudioStream class
in order to figure out when the list of ports is ready.
As a side effect, this also reduces resource management. Now we
don't construct a WpProxy for every global that pipewire reports;
we only construct proxies when there is interest in them!
Another interesting side effect is that we can now register an
object manager at any point in time and get immediately notified
about remote globals that already exist. i.e. when you register
an object manager that is interested in nodes, it will be immediately
notified about all the existing nodes in the graph. This is useful
to avoid race conditions between connecting the signal and objects
beting created in pipewire
and also implement
* global-added/removed signals
* a foreach function to iterate through globals
* registering modules and factories with the same key
After discussing things at the AGL May 2019 F2F meeting
and reflecting on the initial design of WirePlumber,
it became clear that it needed a fresh start.