
This change completely refactors the way components are loaded in wireplumber: - The module_init() function must return a GObject now. This object is either a WpPlugin or a WpSiFactory in the current modules. - When the component loader initializes a module, it automatically registers the WpPlugin or WpSiFactory with their respective methods. There is no need to register the WpPlugin or WpSiFactory in the module now. - The wp_core_load_component() API has been refactored to be asynchronows. This allows the component loader to automatically activate WpPlugin objects, and therefore allows the application to directly get the WpPlugin without having to find it. This simplifies a lot of things. - The 'ifexists' and 'nofail' component flags now work even if the respective WpPlugin could not be activated. - The code that loads components in main.c has also been simplified a lot, and the option to load dangling components has also been removed.
286 lines
7.7 KiB
C
286 lines
7.7 KiB
C
/* WirePlumber
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*
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* Copyright © 2022 Collabora Ltd.
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* @author George Kiagiadakis <george.kiagiadakis@collabora.com>
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "script.h"
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#include <pipewire/keys.h>
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/*
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* This is a WpPlugin subclass that wraps a single lua script and acts like
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* a handle for that script. When enabled, through the WpObject activation
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* mechanism, the script is executed. It then provides an API for the script
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* to declare when it has finished its activation procedure, which can be
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* asynchronous (this is Script.finish_activation in Lua).
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* When disabled, this class destroys the global environment that was used
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* in the Lua engine for excecuting that script, effectively destroying all
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* objects that were held in Lua as global variables.
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*/
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struct _WpLuaScript
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{
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WpPlugin parent;
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lua_State *L;
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gchar *filename;
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GVariant *args;
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};
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enum {
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PROP_0,
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PROP_LUA_ENGINE,
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PROP_FILENAME,
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PROP_ARGUMENTS,
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};
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G_DEFINE_TYPE (WpLuaScript, wp_lua_script, WP_TYPE_PLUGIN)
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static void
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wp_lua_script_init (WpLuaScript * self)
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{
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}
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static void
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wp_lua_script_cleanup (WpLuaScript * self)
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{
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/* LUA_REGISTRYINDEX[self] = nil */
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if (self->L) {
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lua_pushnil (self->L);
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lua_rawsetp (self->L, LUA_REGISTRYINDEX, self);
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}
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}
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static void
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wp_lua_script_finalize (GObject * object)
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{
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WpLuaScript *self = WP_LUA_SCRIPT (object);
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wp_lua_script_cleanup (self);
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g_clear_pointer (&self->L, wplua_unref);
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g_clear_pointer (&self->filename, g_free);
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g_clear_pointer (&self->args, g_variant_unref);
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G_OBJECT_CLASS (wp_lua_script_parent_class)->finalize (object);
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}
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static void
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wp_lua_script_set_property (GObject * object, guint property_id,
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const GValue * value, GParamSpec * pspec)
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{
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WpLuaScript *self = WP_LUA_SCRIPT (object);
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switch (property_id) {
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case PROP_LUA_ENGINE:
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g_return_if_fail (self->L == NULL);
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self->L = g_value_get_pointer (value);
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if (self->L)
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self->L = wplua_ref (self->L);
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break;
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case PROP_FILENAME:
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self->filename = g_value_dup_string (value);
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break;
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case PROP_ARGUMENTS:
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self->args = g_value_dup_variant (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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break;
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}
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}
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static gboolean
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wp_lua_script_check_async_activation (WpLuaScript * self)
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{
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gboolean ret;
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lua_rawgetp (self->L, LUA_REGISTRYINDEX, self);
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lua_pushliteral (self->L, "Script");
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lua_gettable (self->L, -2);
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lua_pushliteral (self->L, "async_activation");
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lua_gettable (self->L, -2);
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ret = lua_toboolean (self->L, -1);
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lua_pop (self->L, 3);
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return ret;
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}
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static void
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wp_lua_script_detach_transition (WpLuaScript * self)
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{
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lua_rawgetp (self->L, LUA_REGISTRYINDEX, self);
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lua_pushliteral (self->L, "Script");
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lua_gettable (self->L, -2);
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lua_pushliteral (self->L, "__transition");
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lua_pushnil (self->L);
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lua_settable (self->L, -3);
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lua_pop (self->L, 2);
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}
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static int
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script_finish_activation (lua_State * L)
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{
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WpLuaScript *self;
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luaL_checktype (L, 1, LUA_TTABLE);
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lua_pushliteral (L, "__self");
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lua_gettable (L, 1);
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luaL_checktype (L, -1, LUA_TLIGHTUSERDATA);
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self = WP_LUA_SCRIPT ((gpointer) lua_topointer (L, -1));
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lua_pop (L, 2);
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wp_object_update_features (WP_OBJECT (self), WP_PLUGIN_FEATURE_ENABLED, 0);
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return 0;
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}
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static int
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script_finish_activation_with_error (lua_State * L)
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{
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WpTransition *transition = NULL;
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const char *msg = NULL;
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luaL_checktype (L, 1, LUA_TTABLE);
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msg = luaL_checkstring (L, 2);
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lua_pushliteral (L, "__transition");
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lua_gettable (L, 1);
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if (lua_type (L, -1) == LUA_TLIGHTUSERDATA)
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transition = WP_TRANSITION ((gpointer) lua_topointer (L, -1));
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lua_pop (L, 2);
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if (transition)
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wp_transition_return_error (transition, g_error_new (WP_DOMAIN_LIBRARY,
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WP_LIBRARY_ERROR_OPERATION_FAILED, "%s", msg));
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return 0;
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}
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static const luaL_Reg script_api_methods[] = {
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{ "finish_activation", script_finish_activation },
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{ "finish_activation_with_error", script_finish_activation_with_error },
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{ NULL, NULL }
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};
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static int
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wp_lua_script_sandbox (lua_State *L)
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{
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luaL_checktype (L, 1, LUA_TLIGHTUSERDATA); // self
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luaL_checktype (L, 2, LUA_TLIGHTUSERDATA); // transition
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luaL_checktype (L, 3, LUA_TFUNCTION); // the script chunk
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/* create unique environment for this script */
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lua_getglobal (L, "create_sandbox_env");
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lua_call (L, 0, 1);
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/* create "Script" API */
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lua_pushliteral (L, "Script");
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luaL_newlib (L, script_api_methods);
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lua_pushliteral (L, "__self");
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lua_pushvalue (L, 1);
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lua_settable (L, -3);
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lua_pushliteral (L, "__transition");
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lua_pushvalue (L, 2);
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lua_settable (L, -3);
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lua_settable (L, -3);
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/* store the environment */
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/* LUA_REGISTRYINDEX[self] = env */
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lua_pushvalue (L, 1); // self
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lua_pushvalue (L, -2); // the table returned by create_sandbox_env
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lua_rawset (L, LUA_REGISTRYINDEX);
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/* set it as the 1st upvalue (_ENV) on the loaded script chunk (at index 3) */
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lua_setupvalue (L, 3, 1);
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/* anything remaining on the stack are function arguments */
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int nargs = lua_gettop (L) - 3;
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/* execute script */
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lua_call (L, nargs, 0);
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return 0;
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}
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static void
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wp_lua_script_enable (WpPlugin * plugin, WpTransition * transition)
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{
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WpLuaScript *self = WP_LUA_SCRIPT (plugin);
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g_autoptr (GError) error = NULL;
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int top, nargs = 3;
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if (!self->L) {
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error = g_error_new (WP_DOMAIN_LIBRARY, WP_LIBRARY_ERROR_INVALID_ARGUMENT,
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"No lua state open; lua-scripting plugin is not enabled");
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wp_transition_return_error (transition, g_steal_pointer (&error));
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return;
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}
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top = lua_gettop (self->L);
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lua_pushcfunction (self->L, wp_lua_script_sandbox);
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lua_pushlightuserdata (self->L, self);
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lua_pushlightuserdata (self->L, transition);
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/* load script */
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if (!wplua_load_path (self->L, self->filename, &error)) {
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lua_settop (self->L, top);
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wp_transition_return_error (transition, g_steal_pointer (&error));
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return;
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}
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/* push script arguments */
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if (self->args) {
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wplua_gvariant_to_lua (self->L, self->args);
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nargs++;
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}
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/* execute script */
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if (!wplua_pcall (self->L, nargs, 0, &error)) {
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lua_settop (self->L, top);
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wp_transition_return_error (transition, g_steal_pointer (&error));
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wp_lua_script_cleanup (self);
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return;
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}
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if (!wp_lua_script_check_async_activation (self)) {
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wp_lua_script_detach_transition (self);
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wp_object_update_features (WP_OBJECT (self), WP_PLUGIN_FEATURE_ENABLED, 0);
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} else {
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g_signal_connect_object (transition, "notify::completed",
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(GCallback) wp_lua_script_detach_transition, self, G_CONNECT_SWAPPED);
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}
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lua_settop (self->L, top);
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}
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static void
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wp_lua_script_disable (WpPlugin * plugin)
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{
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WpLuaScript *self = WP_LUA_SCRIPT (plugin);
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wp_lua_script_cleanup (self);
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}
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static void
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wp_lua_script_class_init (WpLuaScriptClass * klass)
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{
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GObjectClass *object_class = (GObjectClass *) klass;
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WpPluginClass *plugin_class = (WpPluginClass *) klass;
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object_class->finalize = wp_lua_script_finalize;
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object_class->set_property = wp_lua_script_set_property;
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plugin_class->enable = wp_lua_script_enable;
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plugin_class->disable = wp_lua_script_disable;
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g_object_class_install_property (object_class, PROP_LUA_ENGINE,
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g_param_spec_pointer ("lua-engine", "lua-engine", "lua-engine",
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G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (object_class, PROP_FILENAME,
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g_param_spec_string ("filename", "filename", "filename", NULL,
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G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (object_class, PROP_ARGUMENTS,
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g_param_spec_variant ("arguments", "arguments", "arguments",
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G_VARIANT_TYPE_VARDICT, NULL,
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G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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}
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