fixme: naming in debayer is confusing.

This commit is contained in:
Pavel Machek
2024-05-06 22:11:10 +02:00
parent a3dea3503d
commit 875cd8dfcd

View File

@@ -18,7 +18,7 @@ main()
{
top_left_uv = tex_coord - pixel_size / 2.0;
bottom_right_uv = tex_coord + pixel_size / 2.0;
top_right_uv = vec2(top_left_uv.x, bottom_right_uv.y);
top_right_uv = vec2(top_left_uv.x, bottom_right_uv.y); // FIXME: this is bottom right
bottom_left_uv = vec2(bottom_right_uv.x, top_left_uv.y);
gl_Position = vec4(transform * vec3(vert, 1), 1);