Dan Williams 0f9d4d2a1a qcdm: fix QCDM packet decapsulation
Rename and document the encapsulate/decapsulate functions, CRC-check
the incoming packet, and make callers aware of the difference in how
big the decapsulated packet is versus how many bytes they should
discard from the buffer (since the decapsulated packet is at least
3 bytes shorter than the incoming packet due to the CRC + framing).
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ModemManager.
The problem ModemManager tries to solve is to provide a unified high level API
for communicating with (mobile broadband) modems. While the basic commands are
standardized, the more advanced operations (like signal quality monitoring 
while connected) varies a lot.

Using.
ModemManager is a system daemon and is not meant to be used directly from
the command line. However, since it provides DBus API, it is possible to use
'dbus-send' command to control it from the terminal. There's an example
program (tests/mm-test.py) that demonstrates the basic API usage.

Implementation.
ModemManager is a DBus system bus activated service (meaning it's started 
automatically when a request arrives). It is written in C. The devices are
queried from HAL and automatically updated based on hardware events. There's
a GInterface (MMModem) that defines the modem interface and any device specific
implementation must implement it. There are two generic MMModem implementations
to support the basic operations (one for GSM, one for CDMA,) which are common
for all cards.

Plugins.
Plugins are loaded on startup, and must implement the MMPlugin interface. It
consists of a couple of methods which tell the daemon whether the plugin
supports a HAL UDI and to create custom MMModem implementations. It most likely
makes sense to derive custom modem implementations from one of the generic
classes and just add (or override) operations which are not standard. There's a
fully working plugin in the plugins/ directory for Huawei cards that can be
used as an example for writing new plugins. Writing new plugins is highly
encouraged!

API.
The API is open for changes, so if you're writing a plugin and need to add or
change some public method, feel free to suggest it!
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