fad89b1d7e88f742ecd1f94d78401cd558ecb65c

The new mm_plugin_manager_is_finding_port_support() allows to check whether the Plugin Manager is looking for support in a specific port. The new mm_plugin_manager_is_checking_device_support() allows to check whether the Plugin Manager is looking for support in any port of a given device.
license: use GPLv2 as top level COPYING for now to reflect the license actually used by source files
ModemManager. The problem ModemManager tries to solve is to provide a unified high level API for communicating with (mobile broadband) modems. While the basic commands are standardized, the more advanced operations (like signal quality monitoring while connected) varies a lot. Using. ModemManager is a system daemon and is not meant to be used directly from the command line. However, since it provides DBus API, it is possible to use 'dbus-send' command to control it from the terminal. There's an example program (tests/mm-test.py) that demonstrates the basic API usage. Implementation. ModemManager is a DBus system bus activated service (meaning it's started automatically when a request arrives). It is written in C. The devices are queried from udev and automatically updated based on hardware events. There's a GInterface (MMModem) that defines the modem interface and any device specific implementation must implement it. There are two generic MMModem implementations to support the basic operations (one for GSM, one for CDMA,) which are common for all cards. Plugins. Plugins are loaded on startup, and must implement the MMPlugin interface. It consists of a couple of methods which tell the daemon whether the plugin supports a port and to create custom MMModem implementations. It most likely makes sense to derive custom modem implementations from one of the generic classes and just add (or override) operations which are not standard. There's a fully working plugin in the plugins/ directory for Huawei cards that can be used as an example for writing new plugins. Writing new plugins is highly encouraged! API. The API is open for changes, so if you're writing a plugin and need to add or change some public method, feel free to suggest it!
Description
Languages
C
98.6%
Meson
0.8%
Python
0.4%
Shell
0.1%