settings: update signal prototypes
No functional change, but makes the internal API clearer.
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@@ -59,13 +59,13 @@ typedef struct {
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/* Signals */
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void (*properties_changed) (NMSettings *self, GHashTable *properties);
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void (*connection_added) (NMSettings *self, NMConnection *connection);
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void (*connection_added) (NMSettings *self, NMSettingsConnection *connection);
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void (*connection_updated) (NMSettings *self, NMConnection *connection);
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void (*connection_updated) (NMSettings *self, NMSettingsConnection *connection);
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void (*connection_removed) (NMSettings *self, NMConnection *connection);
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void (*connection_removed) (NMSettings *self, NMSettingsConnection *connection);
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void (*connection_visibility_changed) (NMSettings *self, NMConnection *connection);
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void (*connection_visibility_changed) (NMSettings *self, NMSettingsConnection *connection);
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void (*connections_loaded) (NMSettings *self);
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} NMSettingsClass;
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