settings: update signal prototypes

No functional change, but makes the internal API clearer.
This commit is contained in:
Dan Williams
2011-01-26 15:24:41 -06:00
parent e68e27aa75
commit 75af6105b7

View File

@@ -59,13 +59,13 @@ typedef struct {
/* Signals */
void (*properties_changed) (NMSettings *self, GHashTable *properties);
void (*connection_added) (NMSettings *self, NMConnection *connection);
void (*connection_added) (NMSettings *self, NMSettingsConnection *connection);
void (*connection_updated) (NMSettings *self, NMConnection *connection);
void (*connection_updated) (NMSettings *self, NMSettingsConnection *connection);
void (*connection_removed) (NMSettings *self, NMConnection *connection);
void (*connection_removed) (NMSettings *self, NMSettingsConnection *connection);
void (*connection_visibility_changed) (NMSettings *self, NMConnection *connection);
void (*connection_visibility_changed) (NMSettings *self, NMSettingsConnection *connection);
void (*connections_loaded) (NMSettings *self);
} NMSettingsClass;