Render just the B field: it gives a better visualization here
This commit is contained in:
@@ -33,6 +33,15 @@ fn norm_color(v: f32) -> u8 {
|
||||
(v * 64.0 + 128.0).max(0f32).min(255f32) as u8
|
||||
}
|
||||
|
||||
fn curl(x: f32, y: f32) -> f32 {
|
||||
let c = x * y;
|
||||
if c >= 0f32 {
|
||||
c.sqrt()
|
||||
} else {
|
||||
-(-c).sqrt()
|
||||
}
|
||||
}
|
||||
|
||||
impl ColorTermRenderer {
|
||||
pub fn render(&self, state: &SimState) {
|
||||
let mut buf = String::new();
|
||||
@@ -42,8 +51,11 @@ impl ColorTermRenderer {
|
||||
let cell = state.get(x, y);
|
||||
//let r = norm_color(cell.bz() * consts::C);
|
||||
let r = 0;
|
||||
let g = norm_color(cell.ex());
|
||||
let b = norm_color(cell.ey());
|
||||
let b = 0;
|
||||
//let g = norm_color(cell.ex());
|
||||
//let b = norm_color(cell.ey());
|
||||
//let g = norm_color(curl(cell.ex(), cell.ey()));
|
||||
let g = norm_color(cell.bz() * 3.0e8);
|
||||
write!(&mut buf, "{}", RGB(r, g, b).paint(square));
|
||||
}
|
||||
write!(&mut buf, "\n");
|
||||
|
Reference in New Issue
Block a user