Output floats in the AAA code

This commit is contained in:
Martijn Braam
2023-08-16 14:38:43 +02:00
parent 0598d0e560
commit 3985eee5f6
2 changed files with 45 additions and 32 deletions

View File

@@ -106,8 +106,8 @@ typedef struct _lmp_device_config libmegapixels_devconfig;
typedef struct _lmp_aaa {
int exposure;
int whitebalance;
int tint;
float temp;
float tint;
int focus;
int blacklevel;
} libmegapixels_aaa_stats;
@@ -167,4 +167,4 @@ EXPORT void
libmegapixels_aaa_software_statistics(unsigned int *frame, int width, int height,
libmegapixels_aaa_stats *stats);
#endif
#endif

View File

@@ -1,6 +1,19 @@
#include <stdio.h>
#include "libmegapixels.h"
float
clamp_float(float value, float min, float max)
{
if (value > max)
return max;
if (value < min)
return min;
return value;
}
void
libmegapixels_aaa_software_statistics(unsigned int *frame, const int width, const int height,
libmegapixels_aaa_stats *stats)
@@ -12,22 +25,28 @@ libmegapixels_aaa_software_statistics(unsigned int *frame, const int width, cons
unsigned long long sum_r = 0, sum_g = 0, sum_b = 0;
for (ssize_t p = 0; p < width * height; p++) {
total++;
unsigned int r = frame[p] >> 16 & 0xff;
unsigned int g = frame[p] >> 8 & 0xff;
unsigned int b = frame[p] & 0xff;
if (g > 220 || r > 220) {
unsigned int r = (frame[p] >> 0) & 0xff;
unsigned int g = (frame[p] >> 8) & 0xff;
unsigned int b = (frame[p] >> 16) & 0xff;
unsigned int y = (r + g + b) / 3;
if (y > 220) {
too_bright++;
}
if (g > 180 || r > 180) {
if (y > 180) {
bright++;
}
if (g < 2) {
if (y < 2) {
too_dark++;
}
sum_r += r;
sum_g += g;
sum_b += b;
// Whitebalance on the midrange pixels only
if (y > 75 && y < 200) {
sum_r += r;
sum_g += g;
sum_b += b;
}
}
unsigned int p_bright = (bright * 100) / total;
unsigned int p_too_bright = (too_bright * 100) / total;
@@ -40,29 +59,23 @@ libmegapixels_aaa_software_statistics(unsigned int *frame, const int width, cons
stats->exposure = -1;
}
stats->blacklevel = 0;
if (p_dark == 0) {
if (p_dark < 1) {
stats->blacklevel = -1;
}
if (p_dark > 8) {
if (p_dark > 3) {
stats->blacklevel = 1;
}
float y = (float) (sum_r + sum_g + sum_b) / 3.0f;
float r = (float) sum_r / y - 1.0f;
float g = (float) sum_g / y - 1.0f;
float b = (float) sum_b / y - 1.0f;
stats->whitebalance = 0;
stats->tint = 0;
if (g > 0.1f) {
stats->tint = 1;
float y = (float) (sum_r * 0.2126 + sum_g * 0.7175 + sum_b * 0.0722);
float r = (float) sum_r / y;
float g = (float) sum_g / y;
float b = (float) sum_b / y;
if (y < 1) {
r = 0;
g = 0;
b = 0;
}
if (g < 0.1f) {
stats->tint = -1;
}
if (r > b * 1.3) {
stats->whitebalance = -1;
}
if (b > r * 1.3) {
stats->whitebalance = 1;
}
}
float m = (r + b) / 2.0f;
stats->temp = clamp_float(b - r, 0, 2);
stats->tint = clamp_float(g - m, 0, 2);
}