abaddon: configure for autoconnect

This commit is contained in:
Colin 2023-11-21 00:36:43 +00:00
parent 0f233f3a22
commit c5c86c3964

View File

@ -12,9 +12,62 @@
};
});
fs.".config/abaddon/abaddon.ini".symlink.text = ''
# see abaddon README.md for options.
# at time of writing:
# | Setting | Type | Default | Description |
# |[discord]------|---------|---------|--------------------------------------------------------------------------------------------------|
# | `gateway` | string | | override url for Discord gateway. must be json format and use zlib stream compression |
# | `api_base` | string | | override base url for Discord API |
# | `memory_db` | boolean | false | if true, Discord data will be kept in memory as opposed to on disk |
# | `token` | string | | Discord token used to login, this can be set from the menu |
# | `prefetch` | boolean | false | if true, new messages will cause the avatar and image attachments to be automatically downloaded |
# | `autoconnect` | boolean | false | autoconnect to discord |
# |[http]--------|--------|---------|---------------------------------------------------------------------------------------------|
# | `user_agent` | string | | sets the user-agent to use in HTTP requests to the Discord API (not including media/images) |
# | `concurrent` | int | 20 | how many images can be concurrently retrieved |
# |[gui}------------------------|---------|---------|----------------------------------------------------------------------------------------------------------------------------|
# | `member_list_discriminator` | boolean | true | show user discriminators in the member list |
# | `stock_emojis` | boolean | true | allow abaddon to substitute unicode emojis with images from emojis.bin, must be false to allow GTK to render emojis itself |
# | `custom_emojis` | boolean | true | download and use custom Discord emojis |
# | `css` | string | | path to the main CSS file |
# | `animations` | boolean | true | use animated images where available (e.g. server icons, emojis, avatars). false means static images will be used |
# | `animated_guild_hover_only` | boolean | true | only animate guild icons when the guild is being hovered over |
# | `owner_crown` | boolean | true | show a crown next to the owner |
# | `unreads` | boolean | true | show unread indicators and mention badges |
# | `save_state` | boolean | true | save the state of the gui (active channels, tabs, expanded channels) |
# | `alt_menu` | boolean | false | keep the menu hidden unless revealed with alt key |
# | `hide_to_tray` | boolean | false | hide abaddon to the system tray on window close |
# | `show_deleted_indicator` | boolean | true | show \[deleted\] indicator next to deleted messages instead of actually deleting the message |
# | `font_scale` | double | | scale font rendering. 1 is unchanged |
# |[style]------------------|--------|-----------------------------------------------------|
# | `linkcolor` | string | color to use for links in messages |
# | `expandercolor` | string | color to use for the expander in the channel list |
# | `nsfwchannelcolor` | string | color to use for NSFW channels in the channel list |
# | `channelcolor` | string | color to use for SFW channels in the channel list |
# | `mentionbadgecolor` | string | background color for mention badges |
# | `mentionbadgetextcolor` | string | color to use for number displayed on mention badges |
# | `unreadcolor` | string | color to use for the unread indicator |
# |[notifications]|---------|--------------------------|-------------------------------------------------------------------------------|
# | `enabled` | boolean | true (if not on Windows) | Enable desktop notifications |
# | `playsound` | boolean | true | Enable notification sounds. Requires ENABLE_NOTIFICATION_SOUNDS=TRUE in CMake |
# |[voice]--|--------|------------------------------------|------------------------------------------------------------|
# | `vad` | string | rnnoise if enabled, gate otherwise | Method used for voice activity detection. Changeable in UI |
# |[windows]|---------|---------|-------------------------|
# | `hideconsole` | boolean | true | Hide console on startup |
# N.B.: abaddon writes this file itself (and even when i don't change anything internally).
# it prefers no spaces around the equal sign.
[discord]
autoconnect=true
[notifications]
# playsound: i manage sounds via swaync
playsound=false
'';
persist.byStore.private = [
".cache/abaddon"
".config/abaddon" # empty?
];
};
}