playerctl: remove backward/forward/music-note icons

these aren't worth the space cost on narrow devices (moby)
This commit is contained in:
2024-06-15 21:41:46 +00:00
parent 7f1efc6b2d
commit 7aa759990b

View File

@@ -211,15 +211,6 @@ class Playerctl(Gtk.EventBox):
if self.settings["angle"] != 0.0:
button_box.set_orientation(Gtk.Orientation.VERTICAL)
img = Gtk.Image()
update_image(img, "media-skip-backward-symbolic", self.settings["icon-size"], icons_path=self.icons_path)
btn = Gtk.Button()
btn.set_image(img)
if self.settings["button-css-name"]:
btn.set_property("name", self.settings["button-css-name"])
btn.connect("clicked", self.launch, self.PlayerOps.PREVIOUS)
button_box.pack_start(btn, False, False, 1)
self.play_pause_btn = Gtk.Button()
if self.settings["button-css-name"]:
self.play_pause_btn.set_property("name", self.settings["button-css-name"])
@@ -229,15 +220,6 @@ class Playerctl(Gtk.EventBox):
self.play_pause_btn.connect("clicked", self.launch, self.PlayerOps.PLAY_PAUSE)
button_box.pack_start(self.play_pause_btn, False, False, 1)
img = Gtk.Image()
update_image(img, "media-skip-forward-symbolic", self.settings["icon-size"], icons_path=self.icons_path)
btn = Gtk.Button()
btn.set_image(img)
if self.settings["button-css-name"]:
btn.set_property("name", self.settings["button-css-name"])
btn.connect("clicked", self.launch, self.PlayerOps.NEXT)
button_box.pack_start(btn, False, False, 1)
self.num_players_lbl = Gtk.Label.new("")
if self.settings["label-css-name"]:
self.num_players_lbl.set_property("name", self.settings["label-css-name"])
@@ -257,13 +239,9 @@ class Playerctl(Gtk.EventBox):
self.box.pack_start(button_box, False, False, 2)
if self.settings["show-cover"]:
self.box.pack_start(self.cover_img, False, False, 0)
self.box.pack_start(self.num_players_lbl, False, False, 0)
self.box.pack_start(self.label, False, False, 5)
else:
if self.settings["show-cover"]:
self.box.pack_start(self.cover_img, False, False, 2)
self.box.pack_start(self.num_players_lbl, False, False, 0)
self.box.pack_start(self.label, False, False, 2)
self.box.pack_start(button_box, False, False, 10)
def launch(self, button, op):