Files
sublime-music/sublime/ui/main.py

217 lines
7.4 KiB
Python

import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gio, Gtk, GObject, Gdk
from . import albums, artists, playlists, player_controls
from sublime.state_manager import ApplicationState
class MainWindow(Gtk.ApplicationWindow):
"""Defines the main window for Sublime Music."""
__gsignals__ = {
'song-clicked': (
GObject.SignalFlags.RUN_FIRST,
GObject.TYPE_NONE,
(int, object, object),
),
'songs-removed': (
GObject.SignalFlags.RUN_FIRST,
GObject.TYPE_NONE,
(object, ),
),
'refresh-window': (
GObject.SignalFlags.RUN_FIRST,
GObject.TYPE_NONE,
(object, bool),
),
}
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.set_default_size(1150, 768)
# Create the stack
self.stack = self.create_stack(
Albums=albums.AlbumsPanel(),
Artists=artists.ArtistsPanel(),
Playlists=playlists.PlaylistsPanel(),
)
self.stack.set_transition_type(
Gtk.StackTransitionType.SLIDE_LEFT_RIGHT)
self.titlebar = self.create_headerbar(self.stack)
self.set_titlebar(self.titlebar)
self.player_controls = player_controls.PlayerControls()
self.player_controls.connect(
'song-clicked', lambda _, *a: self.emit('song-clicked', *a))
self.player_controls.connect(
'songs-removed', lambda _, *a: self.emit('songs-removed', *a))
self.player_controls.connect(
'refresh-window',
lambda _, *args: self.emit('refresh-window', *args),
)
flowbox = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
flowbox.pack_start(self.stack, True, True, 0)
flowbox.pack_start(self.player_controls, False, True, 0)
self.add(flowbox)
self.connect('button-release-event', self.on_button_release)
def update(self, state: ApplicationState, force=False):
# Update the Connected to label on the popup menu.
if state.config.current_server >= 0:
server_name = state.config.servers[
state.config.current_server].name
self.connected_to_label.set_markup(
f'<b>Connected to {server_name}</b>')
else:
self.connected_to_label.set_markup(
f'<span style="italic">Not Connected to a Server</span>')
self.stack.set_visible_child_name(state.current_tab)
active_panel = self.stack.get_visible_child()
if hasattr(active_panel, 'update'):
active_panel.update(state, force=force)
self.player_controls.update(state)
def create_stack(self, **kwargs):
stack = Gtk.Stack()
for name, child in kwargs.items():
child.connect(
'song-clicked',
lambda _, *args: self.emit('song-clicked', *args),
)
child.connect(
'refresh-window',
lambda _, *args: self.emit('refresh-window', *args),
)
stack.add_titled(child, name.lower(), name)
return stack
def create_headerbar(self, stack):
"""
Configure the header bar for the window.
"""
header = Gtk.HeaderBar()
header.set_show_close_button(True)
header.props.title = 'Sublime Music'
# Search
self.search_entry = Gtk.SearchEntry()
self.search_entry.connect('focus-in-event', self.on_search_entry_focus)
self.search_entry.connect('changed', self.on_search_entry_changed)
self.search_entry.connect(
'stop-search', self.on_search_entry_stop_search)
header.pack_start(self.search_entry)
# Search popup
self.create_search_popup()
# Stack switcher
switcher = Gtk.StackSwitcher(stack=stack)
header.set_custom_title(switcher)
# Menu button
menu_button = Gtk.MenuButton()
menu_button.set_use_popover(True)
menu_button.set_popover(self.create_menu())
menu_button.connect('clicked', self.on_menu_clicked)
self.menu.set_relative_to(menu_button)
icon = Gio.ThemedIcon(name='open-menu-symbolic')
image = Gtk.Image.new_from_gicon(icon, Gtk.IconSize.BUTTON)
menu_button.add(image)
header.pack_end(menu_button)
return header
def create_menu(self):
self.menu = Gtk.PopoverMenu()
self.connected_to_label = Gtk.Label(name='connected-to-label')
self.connected_to_label.set_markup(
f'<span style="italic">Not Connected to a Server</span>')
menu_items = [
(None, self.connected_to_label),
(
'app.configure-servers',
Gtk.ModelButton(text='Configure Servers'),
),
('app.settings', Gtk.ModelButton(text='Settings')),
]
vbox = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
for name, item in menu_items:
if name:
item.set_action_name(name)
item.get_style_context().add_class('menu-button')
vbox.pack_start(item, False, True, 0)
self.menu.add(vbox)
return self.menu
def create_search_popup(self):
self.search_popup = Gtk.PopoverMenu(modal=False)
self.search_results_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
self.search_popup.add(self.search_results_box)
self.search_popup.set_relative_to(self.search_entry)
rect = Gdk.Rectangle()
rect.x = 18
rect.y = 30
rect.width = 1
rect.height = 1
self.search_popup.set_pointing_to(rect)
self.search_popup.set_position(Gtk.PositionType.BOTTOM)
# Event Listeners
# =========================================================================
def on_button_release(self, win, event):
if not self.event_in_widget(event, self.search_entry):
self.search_popup.popdown()
if not self.event_in_widget(event, self.player_controls.device_button):
self.player_controls.device_popover.popdown()
if not self.event_in_widget(event,
self.player_controls.play_queue_button):
self.player_controls.play_queue_popover.popdown()
def on_menu_clicked(self, button):
self.menu.popup()
self.menu.show_all()
def on_search_entry_focus(self, entry, event):
self.search_popup.show_all()
self.search_popup.popup()
def on_search_entry_changed(self, entry):
print('changed', entry.get_text())
self.search_results_box.add(Gtk.Label(label=entry.get_text()))
self.search_results_box.show_all()
def on_search_entry_stop_search(self, entry):
self.search_popup.popdown()
# Helper Functions
# =========================================================================
def event_in_widget(self, event, widget):
_, win_x, win_y = Gdk.Window.get_origin(self.get_window())
widget_x, widget_y = widget.translate_coordinates(self, 0, 0)
allocation = widget.get_allocation()
bound_x = (win_x + widget_x, win_x + widget_x + allocation.width)
bound_y = (win_y + widget_y, win_y + widget_y + allocation.height)
return (
(bound_x[0] <= event.x_root <= bound_x[1])
and (bound_y[0] <= event.y_root <= bound_y[1]))