Parameterize the Renderer trait over GenericSim to avoid taking it dynamically
Notably, this allows the SerializerRenderer to serialize the actual state to disk, as-is. That'll allow for more compact images, and potentially also a way to resume simulations. I expect the viewer will be broken for new simulations, initially.
This commit is contained in:
@@ -16,7 +16,7 @@ use threadpool::ThreadPool;
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pub struct Driver<M=GenericMaterial> {
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pub state: SimState<M>,
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renderer: Arc<MultiRenderer>,
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renderer: Arc<MultiRenderer<SimState<M>>>,
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// TODO: use Rayon's thread pool?
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render_pool: ThreadPool,
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render_channel: (SyncSender<()>, Receiver<()>),
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@@ -51,12 +51,6 @@ impl<M: Default> Driver<M> {
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}
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}
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impl<M: Material + Clone + Send + Sync + 'static> Driver<M> {
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pub fn dyn_state(&mut self) -> &mut dyn GenericSim {
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&mut self.state
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}
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}
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impl<M: Material> Driver<M> {
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pub fn add_stimulus<S: AbstractStimulus + 'static>(&mut self, s: S) {
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self.stimuli.push(Box::new(s))
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@@ -69,8 +63,30 @@ impl<M: Material> Driver<M> {
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pub fn set_steps_per_frame(&mut self, steps_per_frame: u64) {
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self.steps_per_frame = steps_per_frame;
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}
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}
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fn add_renderer<R: Renderer + 'static>(&mut self, renderer: R, name: &str) {
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impl<M: Material + Clone> Driver<M> {
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pub fn fill_region<R: Region>(&mut self, region: &R, mat: M) {
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for z in 0..self.state.depth() {
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for y in 0..self.state.height() {
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for x in 0..self.state.width() {
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let loc = Index((x, y, z).into());
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let meters = loc.to_meters(self.state.feature_size());
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if region.contains(meters) {
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*self.state.get_mut(loc).mat_mut() = mat.clone();
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}
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}
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}
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}
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}
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}
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impl<M: Material + Clone + Send + Sync + 'static> Driver<M> {
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pub fn dyn_state(&mut self) -> &mut dyn GenericSim {
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&mut self.state
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}
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fn add_renderer<R: Renderer<SimState<M>> + 'static>(&mut self, renderer: R, name: &str) {
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info!("render to {}", name);
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self.renderer.push(renderer);
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}
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@@ -94,22 +110,6 @@ impl<M: Material> Driver<M> {
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}
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}
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impl<M: Material + Clone> Driver<M> {
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pub fn fill_region<R: Region>(&mut self, region: &R, mat: M) {
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for z in 0..self.state.depth() {
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for y in 0..self.state.height() {
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for x in 0..self.state.width() {
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let loc = Index((x, y, z).into());
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let meters = loc.to_meters(self.state.feature_size());
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if region.contains(meters) {
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*self.state.get_mut(loc).mat_mut() = mat.clone();
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}
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}
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}
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}
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}
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}
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impl<M: Material + Clone + Default + Send + Sync + 'static> Driver<M> {
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fn render(&mut self) {
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let their_state = self.state.clone();
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@@ -182,25 +182,6 @@ impl<M: Material + Clone + Default + Send + Sync + 'static> Driver<M> {
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}
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impl<M: Material + From<mat::Conductor>> Driver<M> {
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// pub fn add_boundary(&mut self, thickness: u32, base_conductivity: Flt) {
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// for inset in 0..thickness {
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// let depth = thickness - inset;
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// let conductivity = base_conductivity * (depth*depth) as Flt;
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// for x in inset..self.state.width() - inset {
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// // left
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// *self.state.get_mut((x, inset).into()).mat_mut() = mat::Static::conductor(conductivity).into();
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// // right
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// *self.state.get_mut((x, self.state.height() - 1 - inset).into()).mat_mut() = mat::Static::conductor(conductivity).into();
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// }
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// for y in inset..self.state.height() - inset {
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// // top
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// *self.state.get_mut((inset, y).into()).mat_mut() = mat::Static::conductor(conductivity).into();
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// // bottom
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// *self.state.get_mut((self.state.width() - 1 - inset, y).into()).mat_mut() = mat::Static::conductor(conductivity).into();
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// }
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// }
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// }
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pub fn add_upml_boundary<C: Coord>(&mut self, thickness: C) {
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// Based on explanation here (slide 63): https://empossible.net/wp-content/uploads/2020/01/Lecture-The-Perfectly-Matched-Layer.pdf
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let thickness = thickness.to_index(self.state.feature_size());
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103
src/render.rs
103
src/render.rs
@@ -59,7 +59,7 @@ fn scale_vector(x: Vec2, typical_mag: Flt) -> Vec2 {
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x.with_mag(new_mag)
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}
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fn im_size(state: &dyn GenericSim, max_w: u32, max_h: u32) -> (u32, u32) {
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fn im_size<S: GenericSim>(state: &S, max_w: u32, max_h: u32) -> (u32, u32) {
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let mut width = max_w;
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let mut height = width * state.height() / state.width();
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if height > max_h {
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@@ -70,21 +70,21 @@ fn im_size(state: &dyn GenericSim, max_w: u32, max_h: u32) -> (u32, u32) {
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(width, height)
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}
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struct RenderSteps<'a> {
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struct RenderSteps<'a, S> {
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im: RgbImage,
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sim: &'a dyn GenericSim,
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sim: &'a S,
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meas: &'a [Box<dyn AbstractMeasurement>],
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/// Simulation z coordinate to sample
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z: u32,
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}
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impl<'a> RenderSteps<'a> {
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impl<'a, S: GenericSim> RenderSteps<'a, S> {
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/// Render using default configuration constants
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fn render(state: &'a dyn GenericSim, measurements: &'a [Box<dyn AbstractMeasurement>], z: u32) -> RgbImage {
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fn render(state: &'a S, measurements: &'a [Box<dyn AbstractMeasurement>], z: u32) -> RgbImage {
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Self::render_configured(state, measurements, z, (640, 480))
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}
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/// Render, controlling things like the size.
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fn render_configured(state: &'a dyn GenericSim, measurements: &'a [Box<dyn AbstractMeasurement>], z: u32, max_size: (u32, u32)) -> RgbImage {
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fn render_configured(state: &'a S, measurements: &'a [Box<dyn AbstractMeasurement>], z: u32, max_size: (u32, u32)) -> RgbImage {
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let (width, height) = im_size(state, max_size.0, max_size.1);
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trace!("rendering at {}x{} with z={}", width, height, z);
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let mut me = Self::new(state, measurements, width, height, z);
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@@ -109,7 +109,7 @@ impl<'a> RenderSteps<'a> {
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me.render_measurements();
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me.im
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}
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fn new(sim: &'a dyn GenericSim, meas: &'a [Box<dyn AbstractMeasurement>], width: u32, height: u32, z: u32) -> Self {
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fn new(sim: &'a S, meas: &'a [Box<dyn AbstractMeasurement>], width: u32, height: u32, z: u32) -> Self {
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RenderSteps {
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im: RgbImage::new(width, height),
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sim,
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@@ -259,20 +259,30 @@ impl ImageRenderExt for RgbImage {
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}
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}
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pub trait Renderer: Send + Sync {
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fn render_z_slice(&self, state: &dyn GenericSim, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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self.render_with_image(state, &RenderSteps::render(state, measurements, z), measurements);
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}
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fn render(&self, state: &dyn GenericSim, measurements: &[Box<dyn AbstractMeasurement>]) {
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self.render_z_slice(state, state.depth() / 2, measurements);
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}
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pub trait Renderer<S>: Send + Sync {
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]);
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// {
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// self.render_with_image(state, &RenderSteps::render(state, measurements, z), measurements);
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// }
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fn render(&self, state: &S, measurements: &[Box<dyn AbstractMeasurement>]);
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/// Not intended to be called directly by users; implement this if you want the image to be
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/// computed using default settings and you just manage where to display/save it.
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fn render_with_image(&self, state: &dyn GenericSim, _im: &RgbImage, measurements: &[Box<dyn AbstractMeasurement>]) {
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fn render_with_image(&self, state: &S, _im: &RgbImage, measurements: &[Box<dyn AbstractMeasurement>]) {
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self.render(state, measurements);
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}
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}
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fn default_render_z_slice<S: GenericSim, R: Renderer<S>>(
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me: &R, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]
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) {
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me.render_with_image(state, &RenderSteps::render(state, measurements, z), measurements);
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}
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fn default_render<S: GenericSim, R: Renderer<S>>(
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me: &R, state: &S, measurements: &[Box<dyn AbstractMeasurement>]
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) {
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me.render_z_slice(state, state.depth() / 2, measurements);
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}
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// pub struct NumericTermRenderer;
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//
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// impl Renderer for NumericTermRenderer {
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@@ -296,8 +306,11 @@ pub trait Renderer: Send + Sync {
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#[derive(Default)]
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pub struct ColorTermRenderer;
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impl Renderer for ColorTermRenderer {
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fn render_z_slice(&self, state: &dyn GenericSim, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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impl<S: GenericSim> Renderer<S> for ColorTermRenderer {
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fn render(&self, state: &S, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render(self, state, measurements)
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}
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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let (max_w, mut max_h) = crossterm::terminal::size().unwrap();
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max_h = max_h.saturating_sub(1 + measurements.len() as u16);
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let im = RenderSteps::render_configured(state, &[], z, (max_w as _, max_h as _));
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@@ -338,7 +351,7 @@ pub struct Y4MRenderer {
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}
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impl Y4MRenderer {
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pub fn new<S: Into<PathBuf>>(output: S) -> Self {
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pub fn new<P: Into<PathBuf>>(output: P) -> Self {
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Self {
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out_path: output.into(),
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encoder: Mutex::new(None),
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@@ -346,8 +359,14 @@ impl Y4MRenderer {
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}
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}
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impl Renderer for Y4MRenderer {
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fn render_with_image(&self, _state: &dyn GenericSim, im: &RgbImage, _meas: &[Box<dyn AbstractMeasurement>]) {
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impl<S: GenericSim> Renderer<S> for Y4MRenderer {
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render_z_slice(self, state, z, measurements)
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}
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fn render(&self, state: &S, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render(self, state, measurements)
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}
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fn render_with_image(&self, _state: &S, im: &RgbImage, _meas: &[Box<dyn AbstractMeasurement>]) {
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{
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let mut enc = self.encoder.lock().unwrap();
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if enc.is_none() {
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@@ -413,8 +432,11 @@ impl PlotlyRenderer {
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}
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}
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impl Renderer for PlotlyRenderer {
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fn render(&self, state: &dyn GenericSim, _meas: &[Box<dyn AbstractMeasurement>]) {
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impl<S: GenericSim> Renderer<S> for PlotlyRenderer {
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render_z_slice(self, state, z, measurements)
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}
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fn render(&self, state: &S, _meas: &[Box<dyn AbstractMeasurement>]) {
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use plotly::{ImageFormat, Plot, Rgba};
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// use plotly::common::Marker;
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use plotly::layout::{AspectMode, Axis, Layout, LayoutScene};
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@@ -442,7 +464,7 @@ impl Renderer for PlotlyRenderer {
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// if x%5 == 0 || y%5 == 0 || z%5 == 0 {
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// continue;
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// }
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let cell = state.get(Index(Vec3u::new(x, y, z)));
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let cell = (state as &dyn GenericSim).get(Index(Vec3u::new(x, y, z)));
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xv.push(x);
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yv.push(y);
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zv.push(z);
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@@ -480,32 +502,42 @@ impl Renderer for PlotlyRenderer {
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}
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}
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#[derive(Default)]
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pub struct MultiRenderer {
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renderers: RwLock<Vec<Box<dyn Renderer>>>,
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pub struct MultiRenderer<S> {
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renderers: RwLock<Vec<Box<dyn Renderer<S>>>>,
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}
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impl MultiRenderer {
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impl<S> Default for MultiRenderer<S> {
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fn default() -> Self {
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Self {
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renderers: RwLock::new(Vec::new())
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}
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}
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}
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impl<S> MultiRenderer<S> {
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pub fn new() -> Self {
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Default::default()
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}
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pub fn push<R: Renderer + 'static>(&self, r: R) {
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pub fn push<R: Renderer<S> + 'static>(&self, r: R) {
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self.renderers.write().unwrap().push(Box::new(r));
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}
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pub fn with<R: Renderer + 'static>(self, r: R) -> Self {
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pub fn with<R: Renderer<S> + 'static>(self, r: R) -> Self {
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self.push(r);
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self
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}
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}
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impl Renderer for MultiRenderer {
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fn render(&self, state: &dyn GenericSim, measurements: &[Box<dyn AbstractMeasurement>]) {
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impl<S: GenericSim> Renderer<S> for MultiRenderer<S> {
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render_z_slice(self, state, z, measurements)
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}
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fn render(&self, state: &S, measurements: &[Box<dyn AbstractMeasurement>]) {
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if self.renderers.read().unwrap().len() != 0 {
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self.render_with_image(state, &RenderSteps::render(state, measurements, state.depth() / 2), measurements);
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}
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}
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fn render_with_image(&self, state: &dyn GenericSim, im: &RgbImage, measurements: &[Box<dyn AbstractMeasurement>]) {
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fn render_with_image(&self, state: &S, im: &RgbImage, measurements: &[Box<dyn AbstractMeasurement>]) {
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for r in &*self.renderers.read().unwrap() {
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r.render_with_image(state, im, measurements);
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}
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@@ -530,8 +562,11 @@ impl SerializerRenderer {
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}
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}
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impl Renderer for SerializerRenderer {
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fn render(&self, state: &dyn GenericSim, measurements: &[Box<dyn AbstractMeasurement>]) {
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impl<S: GenericSim> Renderer<S> for SerializerRenderer {
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fn render_z_slice(&self, state: &S, z: u32, measurements: &[Box<dyn AbstractMeasurement>]) {
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default_render_z_slice(self, state, z, measurements)
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}
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fn render(&self, state: &S, measurements: &[Box<dyn AbstractMeasurement>]) {
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let snap = state.to_static();
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let frame = SerializedFrame {
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state: snap,
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Reference in New Issue
Block a user