Made the shuffle and repeat buttons actual toggle buttons

This commit is contained in:
Sumner Evans
2020-03-09 19:44:18 -06:00
parent 4485180657
commit d08f9092fc
4 changed files with 50 additions and 18 deletions

View File

@@ -22,7 +22,7 @@ class RepeatType(Enum):
@property
def icon(self) -> str:
icon_name = [
'repeat',
'repeat-symbolic',
'repeat-symbolic',
'repeat-song-symbolic',
][self.value]

View File

@@ -1,6 +1,6 @@
from .album_with_songs import AlbumWithSongs
from .edit_form_dialog import EditFormDialog
from .icon_button import IconButton
from .icon_button import IconButton, IconToggleButton
from .song_list_column import SongListColumn
from .spinner_image import SpinnerImage
@@ -8,6 +8,7 @@ __all__ = (
'AlbumWithSongs',
'EditFormDialog',
'IconButton',
'IconToggleButton',
'SongListColumn',
'SpinnerImage',
)

View File

@@ -1,4 +1,4 @@
from typing import Optional
from typing import Any, Optional
import gi
gi.require_version('Gtk', '3.0')
@@ -15,6 +15,7 @@ class IconButton(Gtk.Button):
**kwargs,
):
Gtk.Button.__init__(self, **kwargs)
self.icon_size = icon_size
box = Gtk.Box(
orientation=Gtk.Orientation.HORIZONTAL, name='icon-button-box')
@@ -33,3 +34,39 @@ class IconButton(Gtk.Button):
def set_icon(self, icon_name: Optional[str]):
self.image.set_from_icon_name(icon_name, self.icon_size)
class IconToggleButton(Gtk.ToggleButton):
def __init__(
self,
icon_name: Optional[str],
relief: bool = False,
icon_size: Gtk.IconSize = Gtk.IconSize.BUTTON,
label: str = None,
**kwargs,
):
Gtk.ToggleButton.__init__(self, **kwargs)
self.icon_size = icon_size
box = Gtk.Box(
orientation=Gtk.Orientation.HORIZONTAL, name='icon-button-box')
self.image = Gtk.Image()
self.image.set_from_icon_name(icon_name, self.icon_size)
box.add(self.image)
if label is not None:
box.add(Gtk.Label(label=label))
if not relief:
self.props.relief = Gtk.ReliefStyle.NONE
self.add(box)
def set_icon(self, icon_name: Optional[str]):
self.image.set_from_icon_name(icon_name, self.icon_size)
def get_active(self):
return super().get_active()
def set_active(self, active):
super().set_active(active)

View File

@@ -14,7 +14,7 @@ from sublime.players import ChromecastPlayer
from sublime.server.api_objects import Child
from sublime.state_manager import ApplicationState, RepeatType
from sublime.ui import util
from sublime.ui.common import IconButton, SpinnerImage
from sublime.ui.common import IconButton, IconToggleButton, SpinnerImage
class PlayerControls(Gtk.ActionBar):
@@ -97,19 +97,12 @@ class PlayerControls(Gtk.ActionBar):
has_next_song = (
state.current_song_index < len(state.play_queue) - 1)
# Repeat button state
# TODO (#125): it's not correct to use symboloc vs. not symbolic icons
# for lighter/darker versions of the icon. Fix this by using FG color I
# think? But then we have to deal with styling, which sucks.
# Toggle button states.
self.repeat_button.set_active(
state.repeat_type in (
RepeatType.REPEAT_QUEUE, RepeatType.REPEAT_SONG))
self.repeat_button.set_icon(state.repeat_type.icon)
# Shuffle button state
# TODO (#125): it's not correct to use symboloc vs. not symbolic icons
# for lighter/darker versions of the icon. Fix this by using FG color I
# think? But then we have to deal with styling, which sucks.
self.shuffle_button.set_icon(
'media-playlist-shuffle'
+ ('-symbolic' if state.shuffle_on else ''))
self.shuffle_button.set_active(state.shuffle_on)
self.song_scrubber.set_sensitive(has_current_song)
self.prev_button.set_sensitive(has_current_song)
@@ -512,7 +505,7 @@ class PlayerControls(Gtk.ActionBar):
buttons.pack_start(Gtk.Box(), True, True, 0)
# Repeat button
self.repeat_button = IconButton('media-playlist-repeat')
self.repeat_button = IconToggleButton('media-playlist-repeat')
self.repeat_button.set_action_name('app.repeat-press')
buttons.pack_start(self.repeat_button, False, False, 5)
@@ -540,7 +533,8 @@ class PlayerControls(Gtk.ActionBar):
buttons.pack_start(self.next_button, False, False, 5)
# Shuffle button
self.shuffle_button = IconButton('media-playlist-shuffle')
self.shuffle_button = IconToggleButton(
'media-playlist-shuffle-symbolic')
self.shuffle_button.set_action_name('app.shuffle-press')
buttons.pack_start(self.shuffle_button, False, False, 5)